SG Guide | Fuinjutsu Guide
Fuinjutsu Specialty Path
-D-Rank Jutsu:
Buying this skill point allows you to create, learn and use D-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher.
-C-Rank Jutsu:
Buying this skill point allows you to create, learn and use C-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Drawn Seals:
Buying this skill allows you to write out seals with a single finger, not needing hand seals. Seals are normally activated by completing the hand signs for it, then touching or placing a seal on the surface they wish to effect. This perk instead allows for someone to instantly write out any of their fuinjutsu seals onto a surface by simply touching it with their finger. This makes placing seals faster and easier when faced with tight situations,
-B-Rank Jutsu:
Buying this skill point allows you to create, learn and use B-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Intangible Seals:
Buying this skill allows you to write fuinjutsu seals in the air or on non solid surfaces. Seals are normally place on the surface of a solid object, such as a wall, tag, item or even a person. Fuinjutsu often needs something for it to be placed upon, However this skill gives fuinjutsu users the ability to not need a solid surface to write their seals on. This is a tricky technique that has proven to be powerful and very useful for experts. Seals can now be placed or written on surfaces that are not solid, such as the surface of water, and can also be placed in midair, free floating in a set location, waiting to be triggered.
-A-Rank Jutsu:
Buying this skill point allows you to create, learn and use A-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at B-Rank or higher as long as you have purchased the points before this one.
-Curse Marks:
Buying this skill allows you to create curse marks on yourself and others. Curse marks are permanent seals that are crafted by a fuinjutsu master and then placed on a person, being themselves or another person. This seals stay attached to this person until the owner decides to remove them, and can not be taken off on their own. Curse marks are seals that posses chakra from the creator of the seal, and is then placed on the skin to be activated later. These seals often come with other latent and powerful abilities that can be used when the seal is activated.
-S-Rank Jutsu:
Buying this skill point allows you to create, learn and use S-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at A-Rank or higher as long as you have purchased the points before this one.
-Space Manipulation:
Buying this skill allows you to create space time Fuinjutsu, able to create pockets and can seal away living creatures. You can now create fuinjutsu seals that are able to seal away a living creature or a person within them. The creature sealed away is placed in a time vaccum, able to survive regardless of time that passes, lack of food or water. These seals can also connect to each other or space pockets, creating tiny universes within the seal. This allows you to connect multiple seals to a single pocket, able to draw a multiple of items from this pocket through multiple different seals placed in different locations.
Curse Marks
Curse marks are a unique form of fuinjutsu that differs in a few aspects from normal seals. Unlike most seals which are temporary and only last a few amount of post, Curse Marks are permanent, and once placed can not be removed except by the person who first placed the seal. While most seals can be placed on any surface, a curse mark is designed to be placed on a persons body, and will have no effect if placed on anything else. While each curse mark differs in what it can do and the power it bestows there are a few guidelines when it comes to creating, using and placing your curse mark.
-Placing a curse mark is not as simple or as quick as a normal fuinjutsu seal, and due to the intensity of the seal, can not take advantage of the Drawn Seals perk. After the hand seals have been completed, the user must make physical contact with the target, placing at least one of their palms on the targets body. The palm must remain in contact with the body for one entire post, giving the seal time to seep in an take effect. Removing the seal is the same process.
-In addition to the other abilities a curse mark can grant, the creator of the seal can choose to seal some of their own chakra into it. Upon placing the seal, the owner will pour an extra amount of chakra into the jutsu, which is then sealed in the wearer of the curse mark. When the curse mark is activated by its wielder, the stored chakra is added to their chakra pool for the duration of the activation. A curse mark can only contain 50 extra chakra.
-The curse mark can provide most kinds of abilities, granting the user unique and powerful effects. In most cases these perks will be passive, and will effect the body during the duration of the seals activation. There may be some cases where the abilities of the seal are activatible instead of passive, but must make sense.
-There are two stages to a curse mark, the passive stage and the active stage. While in the passive stage the curse mark gives no bonus effects or abilities, and is simply a seal placed on the body. To activate the seal, the user needs only spend one of their actions to turn it on. Once active the seal grants all of its abilities, passives and bonus chakra for the duration of the seal.
-The duration of a seal is solely dependent on its effects, power level and abilities. The more complex and advanced a curse mark is the shorter its duration might be. Keep this in mind when creating your cursed seals. The duration of its activation is at the discretion of staff. Once a seal has run its course and deactivates, it can not be used again for the rest of the topic.
-Although a curse mark can be very powerful and grants the wearer a permanent and free boost, it does come with a cost. Because the seal is made up of the owners chakra, anyone who wears this seal is considered to be under the control of the creator. While this is not mind control and does not give full control to the owner, it does allow for some constraints. While the seal is in its active state, the wearer can not take any action towards the one who placed it that would cause harm to them. In addition the person who placed the seal can force its activation as long as both people are in the same topic.
-Once a curse mark has been placed on you, it goes into your combat profile as a permanent upgrade, and remains there until it has been removed. In addition when starting a topic, the seal must be placed in your load out at the bottom of the post.
Fuinjutsu Specialty Path
-D-Rank Jutsu:
Buying this skill point allows you to create, learn and use D-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher.
-C-Rank Jutsu:
Buying this skill point allows you to create, learn and use C-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Drawn Seals:
Buying this skill allows you to write out seals with a single finger, not needing hand seals. Seals are normally activated by completing the hand signs for it, then touching or placing a seal on the surface they wish to effect. This perk instead allows for someone to instantly write out any of their fuinjutsu seals onto a surface by simply touching it with their finger. This makes placing seals faster and easier when faced with tight situations,
-B-Rank Jutsu:
Buying this skill point allows you to create, learn and use B-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Intangible Seals:
Buying this skill allows you to write fuinjutsu seals in the air or on non solid surfaces. Seals are normally place on the surface of a solid object, such as a wall, tag, item or even a person. Fuinjutsu often needs something for it to be placed upon, However this skill gives fuinjutsu users the ability to not need a solid surface to write their seals on. This is a tricky technique that has proven to be powerful and very useful for experts. Seals can now be placed or written on surfaces that are not solid, such as the surface of water, and can also be placed in midair, free floating in a set location, waiting to be triggered.
-A-Rank Jutsu:
Buying this skill point allows you to create, learn and use A-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at B-Rank or higher as long as you have purchased the points before this one.
-Curse Marks:
Buying this skill allows you to create curse marks on yourself and others. Curse marks are permanent seals that are crafted by a fuinjutsu master and then placed on a person, being themselves or another person. This seals stay attached to this person until the owner decides to remove them, and can not be taken off on their own. Curse marks are seals that posses chakra from the creator of the seal, and is then placed on the skin to be activated later. These seals often come with other latent and powerful abilities that can be used when the seal is activated.
-S-Rank Jutsu:
Buying this skill point allows you to create, learn and use S-Rank Jutsu utilizing the Fuinjutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at A-Rank or higher as long as you have purchased the points before this one.
-Space Manipulation:
Buying this skill allows you to create space time Fuinjutsu, able to create pockets and can seal away living creatures. You can now create fuinjutsu seals that are able to seal away a living creature or a person within them. The creature sealed away is placed in a time vaccum, able to survive regardless of time that passes, lack of food or water. These seals can also connect to each other or space pockets, creating tiny universes within the seal. This allows you to connect multiple seals to a single pocket, able to draw a multiple of items from this pocket through multiple different seals placed in different locations.
Curse Marks
Curse marks are a unique form of fuinjutsu that differs in a few aspects from normal seals. Unlike most seals which are temporary and only last a few amount of post, Curse Marks are permanent, and once placed can not be removed except by the person who first placed the seal. While most seals can be placed on any surface, a curse mark is designed to be placed on a persons body, and will have no effect if placed on anything else. While each curse mark differs in what it can do and the power it bestows there are a few guidelines when it comes to creating, using and placing your curse mark.
-Placing a curse mark is not as simple or as quick as a normal fuinjutsu seal, and due to the intensity of the seal, can not take advantage of the Drawn Seals perk. After the hand seals have been completed, the user must make physical contact with the target, placing at least one of their palms on the targets body. The palm must remain in contact with the body for one entire post, giving the seal time to seep in an take effect. Removing the seal is the same process.
-In addition to the other abilities a curse mark can grant, the creator of the seal can choose to seal some of their own chakra into it. Upon placing the seal, the owner will pour an extra amount of chakra into the jutsu, which is then sealed in the wearer of the curse mark. When the curse mark is activated by its wielder, the stored chakra is added to their chakra pool for the duration of the activation. A curse mark can only contain 50 extra chakra.
-The curse mark can provide most kinds of abilities, granting the user unique and powerful effects. In most cases these perks will be passive, and will effect the body during the duration of the seals activation. There may be some cases where the abilities of the seal are activatible instead of passive, but must make sense.
-There are two stages to a curse mark, the passive stage and the active stage. While in the passive stage the curse mark gives no bonus effects or abilities, and is simply a seal placed on the body. To activate the seal, the user needs only spend one of their actions to turn it on. Once active the seal grants all of its abilities, passives and bonus chakra for the duration of the seal.
-The duration of a seal is solely dependent on its effects, power level and abilities. The more complex and advanced a curse mark is the shorter its duration might be. Keep this in mind when creating your cursed seals. The duration of its activation is at the discretion of staff. Once a seal has run its course and deactivates, it can not be used again for the rest of the topic.
-Although a curse mark can be very powerful and grants the wearer a permanent and free boost, it does come with a cost. Because the seal is made up of the owners chakra, anyone who wears this seal is considered to be under the control of the creator. While this is not mind control and does not give full control to the owner, it does allow for some constraints. While the seal is in its active state, the wearer can not take any action towards the one who placed it that would cause harm to them. In addition the person who placed the seal can force its activation as long as both people are in the same topic.
-Once a curse mark has been placed on you, it goes into your combat profile as a permanent upgrade, and remains there until it has been removed. In addition when starting a topic, the seal must be placed in your load out at the bottom of the post.