SG Guide | Taijutsu Guide
Taijutsu Specialty Path
-D-Rank Jutsu:
Buying this skill point allows you to create, learn and use D-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher.
-C-Rank Jutsu:
Buying this skill point allows you to create, learn and use C-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Stamina Increase:
Buying this skill point increases your total stamina pool by 5 Stamina for each point you have purchased in this path. Upon buying this point your stamina is automatically increased by 15, 5 for the three points already purchased. Then for every point you buy after this you gain another 5 stamina, passively increasing your stamina as you move up this path. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-B-Rank Jutsu:
Buying this skill point allows you to create, learn and use B-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Styles:
Buying this skill allows you to create styles for your Taijutsu techniques and your physical attacks. A style allows you to create a set of unique moves, stances or abilities to work off of each other, acting as a sort of tool kit for a play style. These styles can be utilized with any of your Taijutsu jutsu. Styles are further explained in the style guide.
-A-Rank Jutsu:
Buying this skill point allows you to create, learn and use A-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at B-Rank or higher as long as you have purchased the points before this one.
-Elemental Taijutsu:
Buying this skill allows you to add your elemental affinity to your Taijutsu. Taijutsu specializes in using the body to deal damage, using things like fighting techniques and jutsu to make your blows more impactful. A Taijutsu jutsu can utilize chakra in some cases, however can only be non-elemental in nature, using basic chakra to create effects. However buying this skill point allows you to mix your elemental affinity into your taijutsu attacks, giving them more abilities and function outside of their normal uses.
-S-Rank Jutsu:
Buying this skill point allows you to create, learn and use S-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at A-Rank or higher as long as you have purchased the points before this one.
-Eight Gates:
Buying this skill gives you access to the Eight Gates. Buying purchasing this skill you unlock the taijutsu skill tree, which is broken down into 8 paths, one for each of the gates. The 8 gate path has its own set of rules and guidelines on how to use it, which can be found below. Buying this point simply gives you access to that tree.
8 Gates
Once you have unlocked the eight gates you instantly have access to all eight of these gates. However they can only be unlocked in a certain order and if only a certain set of conditions have been met. These gates are designed to enhance the users taijutsu abilities, making them even more dangerous in combat. You can also create taijutsu based jutsu that seem supernatural and put a very extreme amount of strain on the human body. Activating a gate counts as an action. Each gate remains open until the next one is activated. Once a new gate is opened, you gain all effects from that gate while keeping all previous effects from the previous gates. However when a new gate is opened, its post limit resets, adopting the new post limit for the new gate.
-Gate 1, The Gate of Opening:
located in the brain, unlocking this gate removes the restraints of the brain on the muscles so 100% of the user's strength can be used with out the muscles disintegrating. This is the first gate that must be opened, and none of the other gates can be opened without this one. Once the gate has been opened, it will remain active for 5 post and can not be reopened for the rest of the topic. While this gate is open you can move an extra 3 MPP.
-Gate 2, The Gate of Healing:
located in the brain, forcibly increases the user's physical strength and temporarily re-energises the body allowing them to push even further than most humans. This gate can only be activated if the previous gate is active and can not be activated in the same post as any other gate. When the gate of healing becomes active, all wounds that are not consider lethal or severe instantly heal. This can be cuts, scratches, bruises or any other surface type of wound. This will also remove any type of status effect such as being frozen or paralyzed, and removes all effects of poisons or toxins that may be effecting the body. This gate takes effect instantly, only last for the post it is used, and can not be used again for the duration of the topic.
-Gate 3, The Gate of Life:
located on the spinal cord, this gate increases the flow of blood, turning the skin bright red and allowing the body to push itself through even extreme situations. While you will still sustain damage from attacks and wounds, you will no longer feel the pain from outside sources, allowing you to push through and not be staggered or effected by damage. Your veins begin to bulge as your blood flow allows your body to move faster as well, giving you 2 more MPP, for a total of 5 MPP while these gates are active. This gate will remain open for 5 post, can not be activated in the same post as another gate and can not be used again for the remainder of the topic.
-Gate 4, The Gate of Pain:
located on the spinal cord, this gate increases your physical strength, at the cost of your own body. This gate can not be activated unless the gates before it are active, but once opened, the users attacks become devastating, able to break bone and punch through weaker material like wood. This turns a users body into a deadly weapon, with each punch and kick able to knock someone unconscious if it directly connects. However as the body gets more powerful, the muscles begin to tear, causing damage in the muscles and will cause the user to sustain terrible pain once the gates have ended. This gate will remain active for 3 post, can not be activated the same post as another gate and can only be used once per topic. Once the gates have closed, the user will feel extreme pain, feel very fatigued and have difficulties moving.
-Gate 5, The Gate of Limit:
Located in the spinal cord, this gate controls the limits of the human body, and once opened elevates the user to near god like status. The skin tightens and the muscles swell, increasing the bodies momentum. They are now very difficult to see with the human eye while moving, their body looking blurry and fuzzy, an after image being left behind them as they move. While active the user can move quicker, making them harder to see and able to move through harsh and difficult terrain without being impended. While this gate is active the user can move an extra 3 MPP. This gate can not be opened unless the previous gates have been opened, can not be opened in the same post as another and can not be used again for the rest of the topic. Last for 3 post.
-Gate 6, The Gate of View:
Located in the stomach, opening this gate causes the body to exert pressure, getting warming and causing sweat to push forth from their body. Their muscles begin to tear even more, ripping now tendons and ligaments rip apart. While this gate is active you can take one additional action during your post. This gate is able to be activated in the same post as the one before it, but can only be activated if all the gates before it are currently open. This gate last for 3 post. Once all of the gates have been closed, the body will suffer from intense pain and severe muscle loss. The user will not be able to move any part of their body for the remainder of the topic.
-Gate 7, The Gate of Wonder:
Located below the stomach, this is the final limiting gate on the body, and once opened pushes every part of the human body to the extreme. Chakra begins to push itself from the body, creating an aura around the user. While active, the user is now considered invisible as long as they are moving. They are not actually invisible, however they are moving fast enough that they are a blur and can barely be tracked by the human eye. You gain another 5 MPP, allowing you to now move an extra 10 MPP while these gates are active. Even though this gate grants immense speed, it also rips apart the body, tearing every single fiber and muscle in the body. The joints begin to weaken and smaller weaker bones start to chip and snap. Although this pain can not be felt while the gates are active, once closed the pain rushes into the body, rendering it useless and destroyed for the rest of the topic. The user is unable to move and is knocked unconscious for the remainder of the topic unless awoken by someone else. This gate can not be opened unless the previous gates are active, can not be activated again and last for 3 post. This gate can however be activated in the same post as another gate.
-Gate 8, The Gate of Death:
Located in the heart, this is the final gate and one of the most dangerous. It is a highly deadly skill to use and is not reccomended to be used unless in dire situations. Once the gate has been opened the blood in the users body begin to push itself out of the body, creating a red misty glow around the user. Their strength almost doubles, allowing them to deliver deadly attacks with just their body. Their blows can now crush rock and stone, punch through most types of material, and shatter bones upon contact. Simple attacks are extremely painful and can end a fight in almost an instant, and depending on how and where the attack lands, is even able to knock out or kill someone in just a single strike. This gate last for three post, however once the gate has closed, the user is killed. In rare cases the user can be healed or rendered stable by a skilled medic, however can never use the eight and final gate again. This gate can be activated in the same post as a previous gate.
Taijutsu Specialty Path
-D-Rank Jutsu:
Buying this skill point allows you to create, learn and use D-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher.
-C-Rank Jutsu:
Buying this skill point allows you to create, learn and use C-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Stamina Increase:
Buying this skill point increases your total stamina pool by 5 Stamina for each point you have purchased in this path. Upon buying this point your stamina is automatically increased by 15, 5 for the three points already purchased. Then for every point you buy after this you gain another 5 stamina, passively increasing your stamina as you move up this path. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-B-Rank Jutsu:
Buying this skill point allows you to create, learn and use B-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at C-Rank or higher as long as you have purchased the points before this one.
-Styles:
Buying this skill allows you to create styles for your Taijutsu techniques and your physical attacks. A style allows you to create a set of unique moves, stances or abilities to work off of each other, acting as a sort of tool kit for a play style. These styles can be utilized with any of your Taijutsu jutsu. Styles are further explained in the style guide.
-A-Rank Jutsu:
Buying this skill point allows you to create, learn and use A-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at B-Rank or higher as long as you have purchased the points before this one.
-Elemental Taijutsu:
Buying this skill allows you to add your elemental affinity to your Taijutsu. Taijutsu specializes in using the body to deal damage, using things like fighting techniques and jutsu to make your blows more impactful. A Taijutsu jutsu can utilize chakra in some cases, however can only be non-elemental in nature, using basic chakra to create effects. However buying this skill point allows you to mix your elemental affinity into your taijutsu attacks, giving them more abilities and function outside of their normal uses.
-S-Rank Jutsu:
Buying this skill point allows you to create, learn and use S-Rank Jutsu utilizing the Taijutsu specialty. Once this has been bought you may now create and use these jutsu in any future topic created after buying this skill point. You may buy this point at A-Rank or higher as long as you have purchased the points before this one.
-Eight Gates:
Buying this skill gives you access to the Eight Gates. Buying purchasing this skill you unlock the taijutsu skill tree, which is broken down into 8 paths, one for each of the gates. The 8 gate path has its own set of rules and guidelines on how to use it, which can be found below. Buying this point simply gives you access to that tree.
8 Gates
Once you have unlocked the eight gates you instantly have access to all eight of these gates. However they can only be unlocked in a certain order and if only a certain set of conditions have been met. These gates are designed to enhance the users taijutsu abilities, making them even more dangerous in combat. You can also create taijutsu based jutsu that seem supernatural and put a very extreme amount of strain on the human body. Activating a gate counts as an action. Each gate remains open until the next one is activated. Once a new gate is opened, you gain all effects from that gate while keeping all previous effects from the previous gates. However when a new gate is opened, its post limit resets, adopting the new post limit for the new gate.
-Gate 1, The Gate of Opening:
located in the brain, unlocking this gate removes the restraints of the brain on the muscles so 100% of the user's strength can be used with out the muscles disintegrating. This is the first gate that must be opened, and none of the other gates can be opened without this one. Once the gate has been opened, it will remain active for 5 post and can not be reopened for the rest of the topic. While this gate is open you can move an extra 3 MPP.
-Gate 2, The Gate of Healing:
located in the brain, forcibly increases the user's physical strength and temporarily re-energises the body allowing them to push even further than most humans. This gate can only be activated if the previous gate is active and can not be activated in the same post as any other gate. When the gate of healing becomes active, all wounds that are not consider lethal or severe instantly heal. This can be cuts, scratches, bruises or any other surface type of wound. This will also remove any type of status effect such as being frozen or paralyzed, and removes all effects of poisons or toxins that may be effecting the body. This gate takes effect instantly, only last for the post it is used, and can not be used again for the duration of the topic.
-Gate 3, The Gate of Life:
located on the spinal cord, this gate increases the flow of blood, turning the skin bright red and allowing the body to push itself through even extreme situations. While you will still sustain damage from attacks and wounds, you will no longer feel the pain from outside sources, allowing you to push through and not be staggered or effected by damage. Your veins begin to bulge as your blood flow allows your body to move faster as well, giving you 2 more MPP, for a total of 5 MPP while these gates are active. This gate will remain open for 5 post, can not be activated in the same post as another gate and can not be used again for the remainder of the topic.
-Gate 4, The Gate of Pain:
located on the spinal cord, this gate increases your physical strength, at the cost of your own body. This gate can not be activated unless the gates before it are active, but once opened, the users attacks become devastating, able to break bone and punch through weaker material like wood. This turns a users body into a deadly weapon, with each punch and kick able to knock someone unconscious if it directly connects. However as the body gets more powerful, the muscles begin to tear, causing damage in the muscles and will cause the user to sustain terrible pain once the gates have ended. This gate will remain active for 3 post, can not be activated the same post as another gate and can only be used once per topic. Once the gates have closed, the user will feel extreme pain, feel very fatigued and have difficulties moving.
-Gate 5, The Gate of Limit:
Located in the spinal cord, this gate controls the limits of the human body, and once opened elevates the user to near god like status. The skin tightens and the muscles swell, increasing the bodies momentum. They are now very difficult to see with the human eye while moving, their body looking blurry and fuzzy, an after image being left behind them as they move. While active the user can move quicker, making them harder to see and able to move through harsh and difficult terrain without being impended. While this gate is active the user can move an extra 3 MPP. This gate can not be opened unless the previous gates have been opened, can not be opened in the same post as another and can not be used again for the rest of the topic. Last for 3 post.
-Gate 6, The Gate of View:
Located in the stomach, opening this gate causes the body to exert pressure, getting warming and causing sweat to push forth from their body. Their muscles begin to tear even more, ripping now tendons and ligaments rip apart. While this gate is active you can take one additional action during your post. This gate is able to be activated in the same post as the one before it, but can only be activated if all the gates before it are currently open. This gate last for 3 post. Once all of the gates have been closed, the body will suffer from intense pain and severe muscle loss. The user will not be able to move any part of their body for the remainder of the topic.
-Gate 7, The Gate of Wonder:
Located below the stomach, this is the final limiting gate on the body, and once opened pushes every part of the human body to the extreme. Chakra begins to push itself from the body, creating an aura around the user. While active, the user is now considered invisible as long as they are moving. They are not actually invisible, however they are moving fast enough that they are a blur and can barely be tracked by the human eye. You gain another 5 MPP, allowing you to now move an extra 10 MPP while these gates are active. Even though this gate grants immense speed, it also rips apart the body, tearing every single fiber and muscle in the body. The joints begin to weaken and smaller weaker bones start to chip and snap. Although this pain can not be felt while the gates are active, once closed the pain rushes into the body, rendering it useless and destroyed for the rest of the topic. The user is unable to move and is knocked unconscious for the remainder of the topic unless awoken by someone else. This gate can not be opened unless the previous gates are active, can not be activated again and last for 3 post. This gate can however be activated in the same post as another gate.
-Gate 8, The Gate of Death:
Located in the heart, this is the final gate and one of the most dangerous. It is a highly deadly skill to use and is not reccomended to be used unless in dire situations. Once the gate has been opened the blood in the users body begin to push itself out of the body, creating a red misty glow around the user. Their strength almost doubles, allowing them to deliver deadly attacks with just their body. Their blows can now crush rock and stone, punch through most types of material, and shatter bones upon contact. Simple attacks are extremely painful and can end a fight in almost an instant, and depending on how and where the attack lands, is even able to knock out or kill someone in just a single strike. This gate last for three post, however once the gate has closed, the user is killed. In rare cases the user can be healed or rendered stable by a skilled medic, however can never use the eight and final gate again. This gate can be activated in the same post as a previous gate.