Element: Wind | Fuuton
Cost: 25 SP, 20 CP
Range: 20 Meters
Description: This move is the perfected version of Sojiro's Tunneling Fang, that combines his raw physical talent and his ability to use Nintaijutsu all into one. Similar to the Improved Tunneling Fang, Sojiro summons chakra into each part of his body as he prepares to launch into this technique; but now he also inhales and takes chakra into his lungs. As he releases out and preforms the attack, he converts the stored up chakra as the wind nature and allows it to flow around him and join the raging winds that are his tunneling fang. Because of the increase, this attack looks twice as large as a normal Tunneling Fang.
This move can plow through physical defenses with ease thanks to its new piercing power, easily deflecting all non-jutsu projectiles before they get close to the man. The winds around the attack stretch for 5 meters around it and can knock a person back 3 Meters if they touch them.
Upon making contact with the designated target, the built-up wind chakra is released and the waves of air explode outwards around the point of contact. These winds are capable of ripping people off their feet, feeling like a series of punches, and stretching around the point of impact by 10 Meters. Anyone caught in these winds is knocked back by 5 Meters.
Status: Private Jutsu.
Parent Jutsu: Tunneling Fang, Improved Tunneling Fang