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Clash Missions 53-FOU1568673033

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    Clash Missions

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    Clash Missions Empty Clash Missions

    Post by Admin Sat Aug 24, 2019 6:24 pm

    Name: Race to the Finish
    Rank: -
    Participants: Moon Village, Sun Village, Missing Ninja
    Type: Solo Clash
    Details: Two shinobi have been pitted against each other for whatever reason in a race. Maybe its a test of skill and speed, maybe its to deliver the same package to the same target, or maybe they just want to prove who is better. The race takes place inside of the village, and is a straight course from the academy building to another location in the village. The winner of the race and the clash is whoever gets to the end point first.
    Requirements: The finish line is 40 meters from the start line. The winner is whoever gets to the finish line first. You can do whatever it takes to get their first, or ensure your opponent does not make it. If your opponent is knocked out before the end of the race, you automatically make it and win the clash.
    Reward:
    Rewards:

    Name: Battle for the Bridge (Solo)
    Rank: -
    Participants: Moon Village, Sun Village, Missing Ninja
    Type: Solo Clash
    Details: Two shinobi  have been caught up in a battle for a bridge. The bridge is key territory in controlling a region, and of course everyone wants to hold it. In this clash, two shinobi are fighting over control of the bridge, and who ever manages to knock out their enemy or fend them off, gains control of the bridge.
    Requirements: The bridge is 60 meters in length, and 10 meters wide. The battle continues until one of the participants are knocked out or flees from the bridge.
    Reward:
    Rewards:

    Name: Battle for the Bridge (Group)
    Rank: -
    Participants: Moon Village, Sun Village, Missing Ninja
    Type: Group Clash
    Details: A group of shinobi from have been caught up in a battle for a bridge. The bridge is key territory in controlling a region, and of course everyone wants to hold it. In this clash, the groups are fighting over control of the bridge, and who ever manages to knock out their enemy or fend them off, gains control of the bridge.
    Requirements: The bridge is 60 meters in length, and 10 meters wide. The battle continues until one of the participants are knocked out or flees from the bridge.
    Reward:
    Rewards:

    Name: Duel for Land (Solo)
    Rank: -
    Participants:  Moon Village, Sun Village, Missing Ninja
    Type: Solo Clash
    Details: This clash is over a specific lot of land and varies from mission to mission. Sometimes it can be over a weapon supply building, a wagon of supplies, or a lookout bunker in the wild. Two shinobi will be fighting over this lot of land, with one shinobi protecting the land, the other attempting to take or destroy it. At the start of the mission, one shinobi is tasked with protecting the specified land, and the other must either take out the defender by knocking them out, or destroy the lot of land.
    Requirements: The parameters of the land must be detailed in the first post by the defender. The defender has 30 post to defend the land, if they knock out the enemy or get to 30 post, they win. The attacker must knock out the defender or destroy what they are defending within 30 post.
    Reward:
    Rewards:

    Name: Duel for Land (Group)
    Rank: -
    Participants: Moon Village, Sun Village, Missing Ninja
    Type: Group Clash
    Details: This clash is over a specific lot of land and varies from mission to mission. Sometimes it can be over a weapon supply building, a wagon of supplies, or a lookout bunker in the wild. Two groups of shinobi will be fighting over this lot of land, with one group protecting the land, the other attempting to take or destroy it. At the start of the mission, one group is tasked with protecting the specified land, and the other must either take out the defender by knocking them out, or destroy the lot of land.
    Requirements: The parameters of the land must be detailed in the first post by the defender. The defender has 30 post to defend the land, if they knock out the enemy or get to 30 post, they win. The attacker must knock out the defender or destroy what they are defending within 30 post.
    Reward:
    Rewards:

    Name: Battle for the Package (Solo)
    Rank: -
    Participants:  Moon Village, Sun Village, Missing Ninja
    Type: Solo Clash
    Details: This clash is over a very important set of documents or a package. One individual is in possession of an item, such as an envelope, box, bag or some other kind of object. Their objective is to protect the item before its owner or back up arrives. The other participants goal is to steal or destroy the item. They can either knock out their opponent, take it off of their opponent, or destroy the item. If they are unable to take the item before the time limit is over, back up will arrive for their enemy and the clash will end.
    Requirements: The parameters of the item must be detailed in the first post by the defender. The defender has 30 post to defend the item, if they knock out the enemy or get to 30 post, they win. The attacker must knock out the defender or destroy what they are defending within 30 post.
    Reward:
    Rewards:

    Name: Battle for the Package (Group)
    Rank: -
    Participants:  Moon Village, Sun Village, Missing Ninja
    Type: Group Clash
    Details: This clash is over a very important set of documents or a package. One individual is in possession of an item, such as an envelope, box, bag or some other kind of object. Their objective is to protect the item before its owner or back up arrives. The other participants goal is to steal or destroy the item. They can either knock out their opponent, take it off of their opponent, or destroy the item. If they are unable to take the item before the time limit is over, back up will arrive for their enemy and the clash will end.
    Requirements: The parameters of the item must be detailed in the first post by the defender. The defender has 30 post to defend the item, if they knock out the enemy or get to 30 post, they win. The attacker must knock out the defender or destroy what they are defending within 30 post.
    Reward:
    Rewards:

    Name: High Value Target (Solo)
    Rank: -
    Participants:  Moon Village, Sun Village, Missing Ninja
    Type: Solo Clash
    Details: This clash involves two sides fighting over a high valued individual, be it an animal, or even another person. On one side, the defender is attempting to protect the individual from harm, while the other side is trying to eliminate the target. The defender must protect the individual, ensuring that no harm comes to them until back up can arrive, in which the clash is over. The attackers are trying to kill the target, ending their life. The high profile target is controlled by the defender, has MPP stats equal to a C rank and can not fight what so ever, having no combat qualities at all.
    Requirements: The defender must make the first post, detailing the environment. They then have 30 post to protect their targets life. If they manage to keep the target alive the clash ends and they win. The attacker is attempting to kill the target within the 30 post limit. They win if they manage to knock out or kill their enemy or the individual they are protecting. The target can not fight back.
    Reward:
    Rewards:

    Name: High Value Target (Group)
    Rank: -
    Participants:  Moon Village, Sun Village, Missing Ninja
    Type: Group Clash
    Details: This clash involves two sides fighting over a high valued individual, be it an animal, or even another person. On one side, the defender is attempting to protect the individual from harm, while the other side is trying to eliminate the target. The defender must protect the individual, ensuring that no harm comes to them until back up can arrive, in which the clash is over. The attackers are trying to kill the target, ending their life. The high profile target is controlled by the defender, has MPP stats equal to a C rank and can not fight what so ever, having no combat qualities at all.
    Requirements: The defender must make the first post, detailing the environment. They then have 30 post to protect their targets life. If they manage to keep the target alive the clash ends and they win. The attacker is attempting to kill the target within the 30 post limit. They win if they manage to knock out or kill their enemy or the individual they are protecting. The target can not fight back.
    Reward:
    Rewards:

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