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Tairu Abiru

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Tairu Abiru

Post by Tairu Abiru on Sat Aug 04, 2012 4:43 pm


Name: Tairu Abiru
Nickname/Alias:
Age: 10
Gender: Male
Looks: Height: 4'2 Weight: 80lb

Head: Because both of Tairu's parents had black hair it seemed impossible for him to have a different hair color, except his was jet black, the same color of his father's hair when he was young. Though, unlike his parent's thick eyebrows his are very thin and just as black as his hair. Obviously because Tairu is only ten years old his body as well as his face seem very very fragile. From his small ears to his cheeks to where you can almost make out where his cheek bones would be, even though it is obvious. That being said it seems to be the only notable things about him, ignoring his green eyes and nose of course.

Upper Body: Because of his young age and his specialty in puppetry Tairu doesn't have a physique worth bragging about. Even so he seems to have some type of eating disorder seeing as if he wasn't clothed his ribs would easily be visible. Though, that being said he doesn't wear much clothing. Wearing bandages that cover this biceps and his forearms. While he wears a dark blue sleeveless shirt as his only other upper body attire. He has found it no use to wear many clothes for two reasons, one he gets too hot and the other being he seems even skinner for some reason.

Lower Body: To finish his skeletal-like physique comes Tairu's legs. This leaves no exception to his unnatural skinnyness as seen by very few when unclothed. However, it doesn't take a mastermind to figure out that with his clothes on. He does try to make it a little less obvious by wearing fairly baggy black pants but it seems to do no good. Though, it would help if they didn't stop at his shins and leave the rest to his black ninja sandals. Other than letting his headban hang carelessly from the bandages around his waist that is the conclusion of Tairu's appearance.

Personality: Many people believe that Tairu's personality hasn't fully developed because of how young he is. Never agreeing or denying this, he simply keeps quiet, like always. He personally considers himself as a thinker, usually keeping all those comments to himself rather than speaking out of it. Considering the saying, 'If you don't have anything nice to say don't say anything at all' one of his golden rules. However, this doesn't mean that Tairu is usually thinking bad of people and usually insulting them. But for the times he does he realizes not speaking at all has saved him alot of trouble than if he would not have.

One thing Tairu could agree on was that his battle personality hasn't fully been made yet. As opposed to him always keeping an emotionless face during whatever he does during his first spar he couldn't help but smirk the whole time. He didn't have a plan, outcome, or anything of the battle, all he knew was he couldn't stop smirking. He didn't know why, but he just couldn't stop himself. He had enjoyed himself to the fullest, even though he hadn't won that battle.

Likes & Dislikes:
Catch Phrase:




Clan Name: N/A
-Bloodline Description: N/A
Village: N/A
Clan Symbol:N/A
Clan Traits: N/A
Secret Clan Jutsu: N/A
History: N/A




Village: Sunagakure
Title Rank: Genin
Skill Rank: C




Skill Specialty:
Main: Puppetry
Sub: Fuinjutsu
Tertiary: Medical Jutsu

Elemental Affinity:
Main: Wind
Sub: Earth
Tertiary: Water

Special Characteristics: Name: Impersonator
Rank: Average
Description: To add to his puppetry play, Tairu is capable of impersonating other voices, whether deep or high pitched. Seeming to have no limits with this ability.

Name: Silent Breather
Rank: Average
Description: Sometimes because he needs to deceiver enemies Tairu will control the puppet while being on it's back wrapped in bandages. Sometimes making it hard to breathe and even harder to breathe silently. However, due to the years he's been doing it he had mastered it.

Flaws/Weaknesses:
Name: Underconfidence
Rank: Average
Description: Tairu but can't help to seem always overestimate his opponent. While most would think this is a good thing, it can end up bad for him at times.

Name:Fragile
Rank: Average
Desription: Because Tairu has spent his entire life focusing on puppetry and puppetry only he is 8 percent weaker than a ninja of his rank.





Name: Kokeshi
Amount: One
Appearance: Height: 5'2 Weight: 50lb
Spoiler:
Rank: C
Special Abilities: Like all puppets, each one has its secret that the creator and those who wield it only know of. Kokeshi is no exception to Tairu, although he only has a few devices placed in him they can be useful.

Device
Name: Poisonous Senbon Launcher
Amount:15
Appearance: The actual appearance of the senbon launcher is not visible in any case unless the puppet is broken down to see the anatomy of it. Though the opening of the launcher is in its eye, where all the senbon shot come from. However, because their poisonous taking three can kill in about 3 post. Any less than that seems to do short-term harm, while any more after that will shorten death by half a post. Of course with a C ranked medical jutsu to stop poisoning death could be stopped.

Name:Spear
Amount: 2
Appearance Both of the spears are locatd in Kokeshi's arms. However,deciding he didn't want to limit the movement in his arms he decided to break up the spears into parts. Though, the original problem with this was when he wanted to get the out how on earth would he do that? He had decided to make the spears flexible everywhere except the point. As a result there were really only made for throwing and not actually battling with. With that said it can give the opponent a surprised when it is launched towards them.

Name:Kunai Launcher
Amount: 3
Appearance: Like most of Kokeshi's weapons, this one is hidden in te actual body, to be exact his right toe one his right foot. However, to make it a little less obvious that it is in his toe, he made part of his removable. This way he can remove it directly by himself or while he is controlling the puppet.
Origin: This was the very first puppet Kokeshi had made. While he had done the designing by himself the actual construction was helped by his father and his mother occasionally. Being his first he didn't want it to be too different from the rest. So he made one that couldn't possible be confused for a human. He had known that in his puppet he had wanted absolutely all of its weapons to be able to be thrown, rather launched. This way he had a good chance of catching an enemy by surprise and being able to hit people at a range. So with the hard work starting at the age of eight and ending at the age of ten Kokeshi was officially complete.



Name: Kugutsu no Jutsu - Puppetry Technique
Rank: C
Type: Ninjutsu
Element: N/A
Range:
Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Name: Kawarimi no Jutsu ~ Change of Body Stance Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Range:
Description: Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Shunshin no Jutsu ~ Body Flicker Technique
Rank: D-S
Type: Ninjutsu
Element: N/A
Range: D: 5, C:10, B:25, A:50, S: 150
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported; a puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's speed, thus forcing the user to have both feet on the ground in order to utilize this technique. The amount of chakra required depends on the overall distance between the user and their intended destination. Due to the strain such high speeds can be used, this technique may only be used a certain amount of times.

Name: Kai ~ Genjutsu Release
Rank: E-S
Type:Ninjutsu
Element: N/A
Range: Self, Contact
Description: This technique is used to dispel an illusion the user, or otherwise a nearby friendly, has been caught in. By forming a hand seal and disrupting their own chakra, the user can dispel any Genjutsu they are placed under if enough chakra is used up. It can also be used by making contact with a nearby person who is caught in a genjutsu, and disrupting their chakra.

Name: Nawanuke no Jutsu ~ Wire Escape Technique
Rank: E
Type: Ninjutsu
Element: N/A
Range: Self
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.






History:
RP Sample:


Last edited by Tairu Abiru on Sun Aug 05, 2012 9:39 pm; edited 1 time in total

Tairu Abiru

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Re: Tairu Abiru

Post by Nuitari Kouga on Sun Aug 05, 2012 8:31 am

You need another flaw.
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Re: Tairu Abiru

Post by Tairu Abiru on Sun Aug 05, 2012 9:40 pm

I've added it.

Tairu Abiru

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Re: Tairu Abiru

Post by Hakai Hozuki on Mon Aug 06, 2012 5:49 pm

approved.
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Re: Tairu Abiru

Post by Hakai Hozuki on Mon Aug 06, 2012 7:08 pm

Name: beta puppets x3
Rank: B
Appearance:
Description: These are three puppets that each look the same. They are made of thick wood with iron plating underneath. Each one of these puppets if filled with ninja items. The first is fill with five explosive tags and ten kunai. Make the puppet a walking bomb with a activation of the tags. The second puppet has five flash bombs and one explosive tag, making it a massive and dangerous flare. The third and final beta puppet has 7 smoke bombs and two explosive tags. Which allows this puppet to be great for cover for an escape, or to hide ones self for better offense.
Origin: Tairu Abiru was given this gift by the Kazekage after becoming a genin.
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Re: Tairu Abiru

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