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Shishimaru of the Mist [SSM][Complete]

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Shishimaru of the Mist [SSM][Complete]

Post by Nuitari Kouga on Wed Aug 01, 2012 5:04 pm


Name: Shishimaru Kazuya
Nickname/Alias: Sabure
Age: 28
Gender: Male
Looks:
    Sabure is easily seen as a man that holds himself, as well as all the things he does, in high regard. He has a very proud posture whenever he stands and even something as simple as walking simply shows that the man is someone of high stature. He stands at 5'9 and has particularly broad shoulders. He weighs 165lbs and has the build of a man that obviously stays in shape just by looking at his toned body. His skin tone is slightly tanned making him just a shade darker than the average Japanese male. His hair is black and fairly long easily reaching the top area of his back, thus he will always keep it tied back leaving only the front most part of his hair untied. His eyes are almost golden in appearance due to them being a shade of yellow, this added with his natural fierce look may make him appear intimidating to some. His teeth are white and the canine teeth are slightly longer than the average person giving him a more animalistic side to his natural appearance.

    In terms of attire, Sabure has very simple tastes in fashion since he does see himself as a shinobi, so he will normally dress in clothes that reflect as such. He has three layers of upper body attire that are both comfortable and do not hinder his movements in any way at all. The first layer is a simple long sleeved white shirt that fits perfectly to his body and the length of the shirt stops just at the waist area, this shirt is always tucked in. Over the first layer he wears a fairly larger red shirt that fits a bit more loosely than the first layer shirt. The sleeves are very large and have secret pockets in them that may hold minor things such as letters or none pointy objects. This shirt too is always tucked in and it allows only slight visibility of the first layer shirt just at the neck area. The final layer is an all black vest that stretches down to the knees and is the most loose article of clothing on his body. The vest has several little pockets on the inside where actual small weapons can be put such as senbon or darts. On the back of this vest is his family symbol that was created by none other than Sabure himself upon establishing his family as one of the more notable one's in Kirigakure.

    His lower body attire matches the second layer and third layer in terms of color scheme. The pants are made of the same fabric as the second layer and are dark red. The belt of the of the pants is black and made of the same fabric as the third layer and can easily be used to tie down his two weapons, . The pants themselves go all the way down and folds so that they can tuck into the all black socks that are on the feet. In terms of foot wear, Sabure technically has none though his socks are extremely durable and made to be able to walk even on glass without it cutting into his foot.

Visual:


Personality:
    Charismatic
    Sabure is a man that if gifted with knowing how to say just the right things to get what he wants. This is especially applies to when he speaks to the opposite gender, as he is quite the smooth talker. Being that sweeping woman off their feet is one of his favorite past times he may sometimes even lose focus of his true goals, though these occurrences are far and few between. He is often times the life of any party or celebration he goes to and can get along with just about anyone he meets. When it comes to business, he is naturally talented at working his plans into the heads of people, by any means to make sure he gets what he wants. One might believe that Sabure just enjoys enjoys hearing himself talk though this might not be far from truth he never spouts random nonsense unless he is simply teasing someone. He is a man who wants alot and in his mind it takes a certain "gift of gab" to get anywhere in life.

    Inquisitive
    Sabure has a thirst for knowledge that is matched only by his lust for money, fame, and woman. He is a firm believer in the whole "a mind is a terrible thing to waste" concept. So he will usually study thoroughly about certain things that may hold value in the future. This could be ranging from island geography or urban legends that may surround certain islands. Because he is always looking to make more money he feels such knowledge is necessary so that he may actually have a general idea of what he is looking for. This may also come into play, which go hand and hand with his charismatic ways, when he needs to pump people for information. Because of his natural way with words he can easily get information from people, even if it means putting together key parts of what a person is saying just to get an understanding. This in mind he will rarely jump into any altercation if he can, he would rather pick the brains of people to determine if he should even bother fighting them.

    Narcissist and Natural Swag
    Sabure number one fan is Sabure. The man loves himself almost as much as he loves making more money. He believes himself to be a visionary unlike other people these days. He already feels he is the epitome of the greatness and isn't shy in the least to admit it. To him the world is his stage and he plays the role of the leading man. Which may lead many to believe he might be a fame junkie, and though this may not be far from true his desire for more power and money out weigh his desire for fame. Simply put the man's ego is off the charts and it is quite obvious by the way he carries himself that he is extremely confident in all he does. He does somewhat care what others think in this aspect as he feels all should see him as he wants to be seen. As a result he will often make decisions that would never conflict with his "reputation" as he would state, making him an unpredictable man as no one can truly guess what he has going on in his head.

    Avarice
    Money is always the motivation for Sabure to move forward. To him money is power, and this power grants its master the possibility to do anything. This in mind, he is always plotting on how he can acquire more of it as fast as possible. He isn't above double-crossing others to acquire money either and will smile in your face as he does it. Only in the most severe cases, like for example his life being on the line, will he ever abandon money. Though he never openly shows his affection for it as any good thief will know that secrecy is apart of diplomacy as well.

    Callous and Ambitious
    Bellow Sabure's outgoing exterior lies his true nature. He is a man who cares little for others, with possibly his close friends as an exception. Because he is such a driven individual he will always do whatever he can to see that he gets what he needs. He feels that the best way to kill someone is to take everything from them, though he is cold he wont always resort to killing though he isn't above brutal beatings. Because of the fact he demands respect he is prone to be aggressive if he feels disrespected. And the fact he rarely shows his true intentions, its always hard to tell if he is angered though people who are around him might notice when he is angered. His signs usually revolve around scratching his head, gives a wide grin, or cracks his neck.

Likes & Dislikes:
Like
    Honorable People
    History
    War Strategies
    Katana's and Small Projectiles
    Money
    Achieving Goals
    Marijuana
    Good Company


Dislike
    Dishonorable People
    Repeating Himself
    To Much Optimism
    Disrespect of Any Kind
    Traitors [To an extreme.]



Catch Phrase:
"Imperius Rex."
"You will know true fear..."
"I smell the fear on you..."
"Cower before me."



Clan Name: Kazuya Clan
-Bloodline Description:
    Guraton -- Quake Release
    (Wind + Earth)

    A bloodline release formed a combination of Wind and Earth. Quake release allows the user to create a variety of shockwaves originating from the self. When used in taijutsu, the user can dramatically increase the range and destructive power of individual blows; when used in ninjutsu, the result is a number of destructive techniques that transcend all physical medium; effecting water, earth and air. Though it has much potential, the majority of Quake release techniques are based on supplementary boosts to techniques already known. When these attacks are used, much like wind, the trajectory of the shockwaves are seen by the displacement of particles in the air, making them somewhat visible as white fluctuation.

    Most shockwaves are able to neutralize if not over power other technques; bringing life to the saying, "a good defense is a great offense", by countering blow for blow, one can stop attacks dead in their tracks by stripping them of their momentum. Not only that but the shockwaves by pass defenses; the waves moving through physical medium and causing massive internal damage with even the most basic of hits.

    This technique has supremecy over the two physical mediums of wind an earth, in which it can penetrate and repel with a technique of equal strength (as an advantage, equal techniques go to the technique with an advantage). However, both fire, lightning won't be averted by the shockwaves, as if the two don't at all affect one another when they interact. Water and Wind are fundamentally neutral. Thus, a battle between lightning/fire and quake becomes one of offense.

Village: Mist




Village: Kirigakure
Title Rank: Seven Swordsman of the Mist
Skill Rank: S


Last edited by Shishimaru on Sat Aug 04, 2012 2:55 pm; edited 7 times in total
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Nuitari Kouga

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Re: Shishimaru of the Mist [SSM][Complete]

Post by Nuitari Kouga on Wed Aug 01, 2012 5:37 pm


Skill Specialty:
Main: Ninjutsu
Sub: Kenjutsu
Tertiary: Taijutsu

Elemental Affinity:
Main: Fuuton
Sub: Doton
Tertiary: Garuton (Quake Release)

Special Characteristics:
    Name: Very Knowledgeable
    Rank: Super
    Description: Sabure is very familiar with the maps of the land as far as how to get to another village. The numerous landmarks to look for, the types of vegetation that mostly grows in certain regions, and the usual climate of certain places. Sabure is quite literate on the history of most places, the ones that have actually been recorded, thus giving him knowledge of the clans that have migrated or inhabited certain areas and the numerous tales of lost relics of the ancient shinobi world.

    Name: Tactician
    Rank: Average
    Description: What Sabure lacks in physical strength he makes up for it with his quick wits and intelligence. Because of the constant studying of past tacticians and other strategy books, he is human book of strategies. He is able to assess a situation so thoroughly that even with a little information about a particular issue he is able to see several meanings behind the action.

    Name: Analytical Eyes
    Rank: Super
    Description: Because of his nature as a tactician Sabure as grown accustomed to spotting even the smallest of changes. He is a firm believer that small things have a tendency to turn into major problems, it made him become more aware of all the things that happen around him.

    Name: Acrobatic
    Rank: Average
    Description: Sabure very athletic and flexible making him a very dangerous opponent when he is fighting due to the sheer unorthodox manner in which he fights. He uses this acrobatic like skills from flipping, tumbling, or bending and dodging out of the way of attacks.



Flaws/Weaknesses:
    Name: Technique Over Power
    Rank: Elite
    Description: Sabure prefers to depend on his ability to fight rather than raw power, as a result he is more prone to parrying or simply using his enemies power against them. As a result his power took a drop that made him 20% weaker in strength than a shinobi equal to his rank.

    Name: Chakra Loss
    Rank: Super
    Description: Due to a birth defect, Sabure will always have 10% less chakra than an average shinobi equal to his rank.




Name:Shibuki (飛沫; Literally meaning "Splash")
Description: A sword that has a scroll full of explosive tags incorporated into it, lined up behind the blade, combining swordsmanship and explosions. It is also called a "Blastsword" (爆刀, Bakutō).
Rank: S
Special Ability: The blade utilises various explosive tags, contained within a substantial scroll, in order to incorporate explosions into the user's own swordsmanship, earning it the title of "blastsword" (爆刀, bakutō). The sword itself features two distinct sides, with a narrow cutting edge located down the entirety of one length and a wide platform section on the other. The aforementioned scroll unrolls along this latter side, sliding downwards and resting atop its surface to form an individual segment comprised from numerous explosive tags, which separates from the remainder upon detonation. Only once the desired opponent comes into contact with the platform, do the explosive tags finally ignite and then detach, providing a small opportunity for the user to escape the devastating blast radius, while simultaneously compensating for any resultant recoil. The sword is seemingly able to reload another segment of tags onto the platform, automatically after each strike.


Name: Death's Hand (Thanatos)
Appearance: Death's Hand looks just like a typical katana aside from that fact it is about twice the length of the average katana ( blade wise). The weapon is single edged and the blade itself is able to cut even a fallen leaf without so much as swinging at the leaf. The blade is a very bright and clean silver that seems to shimmer even in the dimmest of lights. The hilt of the weapon is made to be able to increase the grip with black leather bindings over a very strong wooden handle. There is also red thick string that loops into many holes in the hilt that are made more for decoration than any practical use. There is a very thin string connected to the blade that is also attached not to far under the wrist of the users gloves. This thin wire is very strong and not easy in the least to break with one's barehand. The wire cannot be seen unless it hits the light in a certain manner where it would give only a slight glint, difficult to notice if one werent accustomed to looking for small things. The wire can easily be retracted with a simple yank should the weapon get removed from his hand and moves at the speed of a kunai in flight once its tugged. The weapon is also very light despite its size as it can easily be used as a one-handed weapon with no discomfort. The weapon itself is a 3ft long.
Rank: S-Rank [D-Rank chakra consumed per round of turns used]
Special Abilities: The weapon itself has a natural ability to be able to cut through anything and is borderline indestructible. The weapon has been known to be able to cut through even chakra based weapons. Blades of equal rank can collide with the weapon, but can find that their weapon is more prone to cracks and breaks the more they collide with each other. How this ability works, the sword uses some of the wielder's chakra to give a bright glow. The chakra in the weapon is then activated, in a manner of speaking. The chakra from the weapon is made to strengthen and sharpen the blade to a point that it can cut through chakra blades like butter. The chakra from the blade acts as a chainsaw when it comes into contact with anything. Only weapons as powerful as this would be able to withstand a direct attack from this blade. But due to the nature of the weapons chakra, even chakra blades run the risk of being slices through if the weapons constantly collide.
Origin: Where the weapon was created and who did so is shrouded in mystery. Sabure chanced on the weapon during on of his missions where he was being sent to infiltrate an outpost far away from Kirigakure, the job was to simply confirm the presence of a potential threat but it quickly turned into a blood bath. By the end of the little scuffle Sabure had found the weapon locked away in a chest. Inside he found the weapon wrapped in some clothe, which meant the people he had fought were intended to sell it. He promptly took the weapon as his own and from hence wielded it as his favorite weapon of choice.

Name: Ninja Cards x52
Appearance:
Visual:
Rank: D-Rank
Special Abilities: The cards are seperated into two types. The red cards actually serve as an edged projectile being that all the cards are razor sharp and able to cut into flesh like butter, there are a total of 26 in all. The clubs in the deck are used a flash tags that last only a single post before it dissipates, 13 total of these. The spades are are actual explosive tags that explode or contact and can be activated with a single hand-sign. The can always be found up his sleeve and are easily able to fall into his hands without any hindrance.
Origin: Set of cards that was made by a friend of his family upon his becoming a SSM in Kiri.

Other Items
Senbon x20
Explosive Tag x10
Gas Mask


Jutsu's:
Academy:

Name: Kawarimi no Jutsu
Rank: E
Type: Ninjutsu
Range:10m away from original place.
Element: N/A
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.

Name: Henge no Jutsu
Rank: E
Type: Ninjutsu
Range:N/A
Element: N/A
Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.

Name: Bunshin no Jutsu
Rank: E
Type: Ninjutsu
Range:N/A
Element: N/A
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).

Name: Nawanuke no Jutsu
Rank: E
Type: Ninjutsu
Range:N/A
Element: N/A
Description: A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.

Name: Genjutsu Kai
Rank: E-S
Type: Ninjutsu
Range:10m (Genin) 50m (S-Rank)
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu
Rank: D-S
Type: Ninjutsu
Range:10m (Genin) Land to Land (S-Rank)
Element: N/A
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.

Name: Kinobori no Waza - Act of Tree Climbing
Rank: N/A
Type: Ninjutsu/Chakra Control
Range: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: N/A
Type: Ninjutsu/Chakra Control
Range: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: N/A
Type: Ninjutsu
Range: Depends on wire
Element: N/A
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them.

Name: Bikou Ninjutsu - Shadowing Stealth Technique
Rank: E
Type: Ninjutsu
Range: 10m away from target
Element: N/A
Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.

Kenjutsu:

Name: Conquest: Parry and Conquer
Type: Kenjutsu
Rank: B
Element: N/A
Description: If being attack, Tatsu is able to watch the movement of the fist or weapon and determine where it will go. Using his naturally fast speed he to deflect the attack away and counter in such a fast motion that it seems as if he is only parrying the attack.

Name: Conquest: Shunshin no Jutsu I
Rank: D
Type: Nin/Ken
Element: N/A
Description: This jutsu is an advanced version of the academy ninjutsu Shunshin. After years of studying all aspects of the jutsu, in terms of how it effects the body to cover long distances, Ginnai learned to make the jutsu affect his body as a whole. His natural reflexes and attack speed are increased depending on how much chakra he puts into the jutsu itself. Out of all the Conquest kejutsu, this is considered the strongest due to the fact it is able to combine with other jutsu making each attack faster and more deadly. The average speed of the movement easily 10% higher than that of a normal genin.

Name: Conquest: Quick Draw
Type: Kenjutsu
Rank: D
Element: N/A
Description: Tatsu is able to draw his weapon at such a fast motion it is hardly noticeable when the weapon was actually drawn. This can be done even if Tatsu is under extreme watch and once drawn Tatsu is still able to attack immediately after.

Name: Conquest: Maelstrom
Type: Kenjutsu
Rank: C
Element: N/A
Description: This jutsu is similiar to the hyuuga 8-Trigrams 64 Palm. The user will swing his blades at great speeds, while pumping chakra into the weapon being used. Tatsu developed this as a means to take on numerous people all at once. If Hrunting is being used the range of the attack increases by the length of the weapon. There is a minor burst of speed that only last during the attack, not after 5% higher than the users average.

Name: Meat Grinder
Type: Kenjutsu
Rank: C-Rank
Element: N/A
Description: This technique allows Tatsu to run at highspeeds around his enemy. While running he performs a series of slashes and stabs at the target. The attacks are directed at the lower half of the body so that it can hinder the enemies movements greatly. There is a minor burst of speed that only last during the attack, not after 5% higher than the users average.


Name: Conquest: Off-Beat
Type: Kenjutsu
Rank: C-Rank
Element: N/A
Description: The user depends on the ears for this attack. When attacked from behind of the blind spot, the user can attack and aim for an enemy while still looking forward or away from the enemy. Most times this attack is used to cut off the attack of an enemy before they can get the attack off, as it would undoubted surprise any person attacking.

Name: Conquest: Rapid Thrust
Rank: C
Type: Kenjutsu
Element: N/A
Description: The user, with weapon in hand, is able to deliver a series of fast thrust at a target. Being that the thrust are meant for speed not power they will never skewer a foe. It serves as a means to deliver several puncture wounds on the opponents body which could lead to alot of blood lose if not properly attended to. The speed of the attack will always be 5% higher than the average speed of the user.

Name: Conquest: Rock Away
Rank: D
Type: Kenjutsu
Element: N/A
Description: This allows the user to evade and attack simultaneously with his/her weapon of choice. The attacks can vary depending on the weapon being used, and the attacks or more refined rather than dodging and attacking without the use of chakra. The users speed of attack is increased 5% higher than their average speed.

Name: Conquest: Dance of Musashi
Rank: C
Type: Kenjutsu
Element: N/A
Description: This an advance version of the Rock away, while the user evades he will spin around the opponent while evading so that he will behind said target. The user then delivers a swift and precise counter strike aimed for any desired location that is above the waist. If unchecked or properly evaded the attack could prove fatal at best. Speed of the attack is 10% higher than the average speed of the user.

Name: Conquest: Beasts Roar
Type: Kenjutsu
Rank: C-A
Element: N/A
Description: Tatsu Lowers his stance and adjusts his footing so that he can easily kick off the ground, giving him more leverage when takes off. In a swift motion he charges at the target with all his speed and delivers a slash aimed for the desired spot. After the attack connects or miss Tatsu will appear 10ft behind the target, due to the fast speeds in which he was moving *the position can be improvised, for example if there is a tree or obstacle in the way he will be able to maneuver around it to avoid in clumsy mistakes*

C-Rank = 10% burst speed increase
B-Rank = 20% burst speed increase
A-Rank = 30% burst speed increase

Name: Conquest: Projectile Block
Rank: D-C
Type: Kenjutsu
Element: N/A
Range: N/A
Description: Tatsu is able to increase his speed in short moments allowing him to block or deflect projectiles, by anticipating where they are coming from, how fast they are going, and where they are headed. However, the smaller the weapon he is using the more difficult this is to do. Meaning if he is using a kunai to do this jutsu it would take a C-rank amount of chakra to perform this, however, if he is using a katana or larger it would take a d-rank amount of chakra to use this. He is able to his 3 before another chakra rank is required, meaning if 4 are thrown Tatsu can deflect all four only after putting enough chakra forth to perform this twice in a simultaneously. No hand sign required just focus.
D Rank- Katana or larger weapons being used; 5% Speed Incease
C Rank- Kunai or small weapons being used; More than three projectiles are thrown. 10% Speed Increase

Summoning:

Name: Kuchiyose no Jutsu (Summoning Jutsu)
Type: Ninjutsu
Rank: C
Element: N/A
Range: Where palm hits ground
Description: A jutsu that allows the user to summon objects, but more commonly, animals and summons to his location to fight with him or for a variety of other uses. The user must first sign a summoning contract with an animal that they wish to summon, and can only have one summoning contract at a time.

Clan:

Name: Richter Scale
Rank: D-S
Type: Taijutsu
Element: Quake [Guraton]
Description: This is a technique in which the user stores Quake chakra at a point at the body then releases it into a normal physical attack. The result is a great increase in the power and range of the attack. The taijutsu's strength is increased more for every post that the Quake chakra is stored as seen bellow.

C rank, +1.5meters range increase
B rank, + 3meters range increase
A rank, + 7.5meter range increase
S rank , +15meter range increase

Name: Reverberation
Rank: D-S
Type: Kenjutsu/Weaponry
Element: Quake [Guraton]
Description: A technique in which Quake chakra is channeled through a weapon. Upon weilding or using the weapon, the chakra is released to create a shockwave along with the weapons attack to increase it's destructive potential and range.

C rank, +1.5meters range increase
B rank, + 3meters range increase
A rank, + 7.5meter range increase
S rank , +15meter range increase

Name: Tectonic Omniscience
Rank: A
Type: Ninjutsu
Element: Quake [Guraton]
Description: A passive sensing technique in which the user can observe the location of living things by motion alone. All physical mediums become motion detectors to the user, in waves in the ground and in water are used to locate targets. Even the wind generated by swift movement is enough to discover an individuals location within a 30meter radius of the self. This lasts for exactly two of your opponents posts from activation.

Fuuton:

Name: Daitoppa - Great Breakthrough
Rank: C
Type: Ninjutsu
Range: 10 meters
Element: Fuuton
Description: Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.


Name: Reppushou - Gale Wind Palm
Rank: C
Type: Ninjutsu
Range: 10 meters
Element: Fuuton
Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Nagato will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.

Name: Renkuudan - Drilling Air Projectile
Rank: B
Type: Ninjutsu
Range: 5-15 meters
Element: Fuuton
Description: Fuuton • Renkuudan is a Ninjutsu technique utilizing the Wind Element. The user inhales a large amount of air into his chest and then slams his fist into his chest to expel it. When expelled it forms concussive spherical projectiles capable of inflicting large damage.

Name: Dai Kamaitachi - Great Cutting Whirlwind
Rank: B
Type: Ninjutsu
Range: 15 meters
Element: Fuuton
Description: Dai Kamaitachi is a Ninjutsu technique developed by the Sand ninja Temari. Named after a mythical creature, Temari uses her fan to blow a concussive wind that is imbued with her chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area. This requires a fan.

Name: Senpuu Hashira no Jutsu
Rank: B
Type: Ninjutsu
Range: 15 meters
Element: Fuuton
Description: This encircles the opponent with a spiral of wind, then the wind starts to rotate and is focused in rotating more and more fast. Once the opponent is imprisoned inside the spiral, the user can add projectiles, which will also encircle the opponent, effectively cutting them. That can make this jutsu deadly. This requires a fan, and will last one post.

Name: Kazekiri - Wind Cutter
Rank: A
Type: Ninjutsu
Range: 20 meters
Element: Fuuton
Description: Fuuton • Kazekiri no Jutsu is a Ninjutsu technique utilizing the Wind Element. To utilize this technique, the ANBU member will form the needed hand seal. A large slicing wind will then be created which can cut through his opponent. This can be used to immobilize large summons. This will be the initial attack in an elemental trio used by the ANBU.

Name: Mugen Sajin Daitoppa - Infinite Dust Great Breakthrough
Rank: A
Type: Ninjutsu
Range: 15 meters
Element: Fuuton
Description: Fuuton • Mugen Sajin Daitoppa is a Ninjutsu technique utilizing the Wind Element. The user can inhale a large amount of air into the chest cavity. A ninja can then exhale the air in a large gust capable of turning back an incoming attack.

Name: Tatsu no Ooshigoto - Dragon's Big Job
Rank: A
Type: Ninjutsu
Range: 20 meters
Element: Fuuton
Description: Fuuton • Tatsu no Ooshigoto is a Ninjutsu technique utilizing the Wind Element. Temari will swing her fan into the air, causing the sky to grow dark and stormy. These clouds will create a cutting tornado that will drop down on top of her target. This requires a fan.

Doton:

Name: Dochuu Senkou - Underground Submarine Voyage
Rank: C
Type: Ninjutsu
Range: 10 meters
Element: Doton
Description: Doton • Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, a ninja can sink below ground and quickly travel through the earth, extending a weapon or hand above the earth to appear as a shark or submarine fin.

Name: Retsudo Tenshou - Revolving Split Earth Palm
Rank: C
Type: Ninjutsu
Range: 5-10 meters
Element: Doton
Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.

Name: Moguragakure no Jutsu - Mole Hiding Technique
Rank: C
Type: Ninjutsu
Range: 10 meters
Element: Doton
Description: Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground.

Name: Doro Gaeshi - Mud Overturn
Rank: C
Type: Ninjutsu
Range: 5 meters
Element: Doton
Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall

Name: Domu - Earth Spear
Rank: B
Type: Ninjutsu
Range: Body
Element: Doton
Description: Doton • Domu is a Ninjutsu technique utilized by a ninja. After forming the needed Snake handseal, a ninja will harden his/her body using the Earth Element. This provides greater defense against attack and will also strengthen his/her arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks.

Name: Doryuu Katsu - Earth Style Split
Rank: B
Type: Ninjutsu
Range: 5-15 meters
Element: Doton
Description: Doton • Doryuu Katsu is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals, then place their hand to the ground. This will cause the earth to rise up and split apart. Once the ninja removes their hand from the ground, the earth parting will end.

Name: Iwa Yado Kuzushi - Stone Lodging Destruction
Rank: B
Type: Ninjutsu
Range: 5-10 meters
Element: Doton
Description: Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whoever is trapped inside.

Name: Doryou Dango - Mausoleum Earth Dumpling
Rank: B
Type: Ninjutsu
Range: 10-15 meters
Element: Doton
Description: Doton • Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, a ninja is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using his chakra, he can lift up the ball and hurl it at his opponent, flatening all in its path. This jutsu requires immense strength.

Name: Doryuu Jouheki - Earth Style Rampart
Rank: B
Type: Ninjutsu
Range: 5-10 meters
Element: Doton
Description: Doton • Doryuu Jouheki is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals. Then a large earthen wall will erupt from the ground.

Name: Doryuu Heki - Earth Style Wall
Rank: B
Type: Ninjutsu
Range: 5-10 meters
Element: Doton
Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.

Name: Doton Kekkai • Dorou Doumu - Earth Barrier • Earth Dome Prison
Rank: B
Type: Ninjutsu
Range: 10 meters
Element: Doton
Description: Doton Kekkai • Dorou Doumu is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, a ninja is able to overturn the earth and cause it to rise up around his opponents. Placing his/her hands against the dome he/she is able to suck out the chakra from the people trapped inside and bring it into his own body. At the same time the user will use his own chakra to spread throughout the dome, this allows him to repair any damage his opponents manage to inflict on the inside. The chakra is not evenly spread out though, as the chakra flows away from the user, it becomes more and more weak allowing the dome to be broken on the far side if hit by a hard enough force.

Name: Doryuudan - Earth Dragon Projectile
Rank: A
Type: Ninjutsu
Range: 10-20 meters
Element: Doton
Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.

Name: Doryuu Taiga - Earth Flow River
Rank: A
Type: Ninjutsu
Range: 5-10 meters
Element: Doton
Description: Doton • Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.

Name: Otoshi Buta - Covering Lid
Rank: A
Type: Ninjutsu
Range: 10-20 meters
Element: Doton
Description: Doton • Otoshi Buta is a Ninjutsu technique utilizing the Earth Element. To utilize this technique, the ANBU member will form the needed hand seal. A large earthen pot will then fall from the sky to cover and contain the target summon. A powerful enough summon will be able to overturn the pot and escape. This will be the final attack in an elemental trio used by the ANBU.

Name: Yomi Numa - Swamp of the Underworld
Rank: A
Type: Ninjutsu
Range: 5-15 meters
Element: Doton
Description: Doton • Yomi Numa is a Ninjutsu technique utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath a target to sink and kill it.



Last edited by Shishimaru on Sat Aug 04, 2012 2:56 pm; edited 16 times in total
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Nuitari Kouga

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Re: Shishimaru of the Mist [SSM][Complete]

Post by Nuitari Kouga on Wed Aug 01, 2012 5:42 pm


History:
Shishimaru Kazuya, aka Sabure, was born on a cold winter night. The chilling winds had forced the people of Hoshigakure into their homes. The mother of Sabure held her son tenderly in her arms, the baby would make little sighs as he looked back at the warm smile coming from his mother. The moment between the mother and baby would be broken when one pointed out something that gave everyone in the room pause. On the babies arm was a birthmark like none had seen before, it was the clans symbol. No one knew what this meant, normally a male born wasn't something that would matter amongst the Kazuya clan, a clan of shock-wave manipulators. But never had anyone seen a sign such as this, many speculated that the boy was no different than the rest. Others felt that this was a sign that needed to be properly examined. The mother however, cared little for the opinions of the others. To her the baby was simply her son, she had never thought she could love something as much as she loved him. The thought of her son having the same fate the other boys of the clan made her cringe. She wouldn't allow anyone to do such a thing to her son, she would see to it personally.

Under the cover of night, she left Konoha and made her way to the Kirigakure. It was here that she would raise her son away from the misguided views of the clan. She would teach her son the old ways of the clan, she believed there was something special about him like the others. And she plan to nurture this in hopes that he might be able to change the clan one day. She looked down at the bundle in her arms as he lay sleeping, unaware of what the future may hold.

As the years passed, Sabure proved to be quite what his mother expected. He was a fast learner and eager to learn more, he was talented though aware that there was still things he lack at. She made it a point to teach him about his clan and where they came from, the old ways and even the news ways. Sabure found all these things interesting, though still young he absorbed the words of his mother like a sponge and was always eager for more. This thirst for knowledge was something his mother was quite willing to quench, though she soon began to see that her knowledge would't be the same as the knowledge he should acquire on his own. She could teach about everything in the world, but it would mean little if he didn't experience it himself. She saw a chance when she heard that the Ninja Academy for Kirigakure was about to open up for a new year. She immediately signed up Sabure on hopes that maybe once he got a taste of what a shinobi could do, he would want more. And so it was at the age of 10 Sabure was enrolled in the Ninja Academy.

Sabure proved to be quite the willing young student, much like his mother expected. Sabure was always one to stay after class to learn about shinobi, and how even the mightiest of shinobi had at one time or another started where he was now. Everything he learned he would practice it to a perfection until he passed out from exhaustion. He met other like himself who were eager to become shinobi so that they could make their own dreams come true. His dreams were different than the other however, Sabure wanted more power only so that he could be strong enough to take whatever knowledge he wanted. He was sure that there was somethings out there just waiting to be found and discovered, and Sabure wanted to be the one to find them. He dreamed of finding ancient cities, full of old forbidden jutsu that no man had seen in ages. It was his thirst for knowledge that was his fuel to want to become a better shinobi.

From then on his career as a shinobi was a typical one. He had chosen around this time to be a little more discreet with his talents. Which was why when he was finally recommended for the position as a Seven Swordsmen of the Mist, many were shocked. Not because he was a bad shinobi, but because there were many other well known candidates and he was chosen over them. As it stands now, Sabure is still a little bit of a background player. Only ever entering the fray when he sees profit in it.
RP Sample:
Spoiler:
Sebastian took a long look at the newcomer before he spoke. He had heard his brother out and to some point he had to agree. One doctor was more than enough on the ship, however, Sebastian was rather keen on the idea that he would have to do less work with another doctor on board. He walked away from the wheel leaving it unattended on purpose due to the fact he knew Redd would likely take over the wheel. He stood directly in front of the woman, his dark yellow eyes staring into her violet eyes.

"It would be wise for you to be aware that we are not the good guys. We take what we want and kill with no remorse. Where the big bad wolves on the sea, and everyone else are sheep just waiting to be killed. If that lifestyle is to much for you then you get this one chance to get the fuck off my ship," he said though his tone was plain, "Although, if you leave now my brother would likely just kill you. Assuming you want to live, I guess you will be staying. So make yourself at home, Vi, I am sure you will get to know the crew on your own terms." Sebastian walked away heading toward the lower part of the ship, "Redd, being that your the least hurt I am gonna assume you can handle steering the Dea del Mare. Gonna see to my own wounds before I get to yours little brother." That said he left the top deck and headed straight for his own room.

As he opened the door he found Blu resting in his bed, he approached to see she that she was sleeping soundly and she was bandaged enough to get her through the rest of the night at least. He approached his desk and reached into a bag and pulled out some bandages. After he nursed and bandaged his shoulder and the cut on his forehead, he reached in the bag and grabbed a bottle of rum. "What a damn day," he said as he turned up the bottle. He stood up from his desk, bottle still in hand, and noticed something out of place in his room. At foot of the bed he had a box that held all his possession that he deemed worth keeping, he always kept it locked with the logo on the lock facing away from the bed. The logo was facing his bed now, and upon closer inspection it was broken off. Sebastian took another sip of rum and opened the box, and from what he could tell nothing was missing. When he was about to close it he noticed a letter on the inside of the lid of the box. He grabbed it and saw the letter was issue to him personally, he read over the letter and tossed it away, "Riptide Councile, huh, sounds interesting," he thought as he walked back out of his cabin. "Looks like we have become noticed already," he said with a slight grin as walked to a empty cabin and almost immediately hit the bed still gripping the bottle. "I'm sure Jet will be fine when I wake," he mumbled as he dozed off.
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Nuitari Kouga

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Re: Shishimaru of the Mist [SSM][Complete]

Post by Kaira on Thu Aug 02, 2012 2:16 pm

Lovely App APPROVED


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Re: Shishimaru of the Mist [SSM][Complete]

Post by Kaira on Thu Aug 02, 2012 2:53 pm

Approval Item

Name: Injector Knife (One Hand)
Rank A
Type: Vembraces
Appearance:
Spoiler:
Special Abilities: The knife has an eight inch blade tucked away inside the main mechanism housing it. The whole device is set into a leather glove that extends from the base of the hand back up the arm nine inches so as to cover the entire thing and still give room for wrist movement. A ring on the smallest finger is a pressure device that when released almost instantly releases (one second release time) the blade so that it is fully extended. Extending the finger suctions the blade back in almost as fast as extending. ( 4 seconds)

The case of the wrist blade has a slot for small vials to be placed, this is an excellent place to put either medicine or poisons for easy injection, because of a system in the weapon the blade is re-coated in the vial's contents whenever the pressure is released and it retracts back in.

Afterthought, penetrating power. It all depends but if it was placed directly onto the surface it could go through a person with not much effort by shredding skin.muscle/bone along its path. Of course there might be armor or something, it goes thorugh hard leather like shinobi vests etc.


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Kaira

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Re: Shishimaru of the Mist [SSM][Complete]

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