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Swords versus Puppets (OOC)

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Swords versus Puppets (OOC)

Post by Unagi on Thu Jan 05, 2012 12:59 pm

OOC. Any deaths and injuries occuring here are not IC.

Quite the remarkable place, this cave.

This particular cave was huge, its roof reaching higher than most buildings. A single circular hole in the roof caused rays of sunlight to illuminate the cave. Combined with the sand that covered most of the ground and the yellowish texture of the stone, it gave the cave a golden glow.

Karasu had appeared in the middle of this cavern, waiting for the opponent he was supposed to fight. He was inside his puppet armor Dachou making him appear like a eight foot tall giant. He controlled it from the inside using ten chakra strings. Though he could still disconnect them at will, it wasn’t something he would do in fear of being caught off guard. However while standing in the center of the cave he would briefly disconnect his strings to weave some hand signs. A spherical dome would form around him allowing him to sense every single movement in a large area around him even from within the puppet. The dome would travel with him even if he moved with Karasu himself as its core. When it was done, he didn’t hesitate a moment and instantly reassumed control over his puppet. While it would seem to any onlooker that the giant was just standing there being idle, Karasu was completely on guard. If he would receive any hint of an attack coming from anywhere, even the slightest twitch from his fingers would be enough to come up with a fitting counter.

Spoiler:

Name: Dachou
Type: Puppet Armor
Appearance:

Dachou appears like an insanely large and broad man. It is slightly more than eight foot tall and extremely broad, its arms being like branches of small trees. It has a gorilla-like build with long arms, black hair and strange, beady eyes, one of them being red. Its long, unkempt hair falls over his face and seems to cast a permanent shadow over his forehead and eye area.

Rank: S
Special Abilities:
As Karasu’s puppet armor, Dachou can be controlled from the inside. Dachou is reinforced with iron. In fact, his entire chest and its limbs are all covered in a layer of iron, sandwiched between two layers of wood. The outer layer is the one the opponent sees, the one that is adorned with skin color, while the inner layer is even covered in soft fabric for the user’s comfort. It has long claws emerging from its knuckles that are of course poisoned. The claws are made of chakra-conducting metal and are more durable than most katana's. They are about twenty centimeters long. When inside the armor, it gives Karasu a low, very gruff voice.

Inside Dachou’s mouth, a launcher-like device is installed. This allows various attacks made from pure chakra to be emitted from it. Since the attacks are made of the user’s chakra, they can be used as long as the user has chakra and the device remains intact. At the waist, the torso and the legs are connected to each other by a screw. The screw can be used to cause Dachou’s upper body to spin around at an extremely rapid rate. It has a chakra shield generator on both its hands, enabling it to use Advanced Chakra Shield.

Two more arms grow out of its flanks. These arms are much thinner than its normal arms though they retain the same length, making them appear very skeletal. Both of these arms are typically folded around its stomach making them invisible under Dachou’s cloak. The left arms end in vents that connects to a scroll in its stomach, allowing it to expel a large amount of black smoke in less than a second. The right arms contain senbon grenades that can be launched into the air and will rain the entire surrounding area with poisoned senbon. Both of these abilities can only be used twice, once for each arm.

Dachou’s final ability is that it has a scroll filled with lots of extremely compacted air in both his legs. Upon Karasu’s command the air can be unleashed and expelled through a barrel on the puppet’s ankle.. When expelled through the legs, it increases Dachou’s movement speed by 50% or allows him to jump up to ten meters high. Can only be used once per topic.

Karasu can enter Dachou through the back. The puppet also comes with a rocket chair-like function that will rocket Karasu out of the puppet and away from it in case the puppet is trapped or surrounded. Even if the puppet is destroyed, certain remaining parts of him can still be used if chakra strings are attached to them.

Spoiler:

Name: Kekkai: Tengai Hōjin (Barrier: Canopy Method Formation)
Rank: B
Type: Fuuinjutsu
Element: None
Range: N/A
Description: This technique creates a spherical detection barrier with the user at the centre. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anything that moves inside the barrier space with their own "sense". The user may also move, the barrier will follow them as they move. At a maximum size, the circle has a diameter of ten meters. The barrier is invisible to opponents and even reaches below the ground if the user is standing on the ground. Keeping this technique active will drain chakra over time.
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Re: Swords versus Puppets (OOC)

Post by Kento on Thu Jan 05, 2012 1:17 pm

Hayato was walking towards a location where he had to face an opponent. He decided it was best to keep back-up handy, so Hayato weaved a few hand signs and summoned four exploding clones, whom would wait outside the cave until Hayato needed them. He then walked into this cave, it was very large and suprisingly bright enough to see within. Hayato entered the cave until a blue wisp of smoke came out of his mouth, he knew somebody was close. Hayato then reached another man whom seemed like a giant in armor, so he then lightly clacked his feet together in order to create a sensory barrier around himself 20 meters in diameter in order to focus on the surrounding area with himself as the core base.

Hayato's arms remained to his sides at the ready, both fists easily capable of becoming lethal weapons at any instant. His legs were spread, ready to jump or dodge at any moment if needed, however he left a calm exposure on his overall appearance. His double-bladed katana was at his side and all the man would be able to see from his facial features would be his dark blue eyes and black hair.
Sensory Barrier:
Name: Bunshin Daibakuha "Clone Great Explosion"
Rank: A-rank
Type: Ninjutsu
Element: N/A
Description: This Jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat. The user lures the target in, using a Shadow Clone as bait. The target, acting according to the principle of "attack to bring down the enemy," falls victim to a powerful explosion. If one can see through the body of the Shadow Clone, it is possible to evade the blast. However, by wrapping it up in trick after trick, the target will be guided into the technique for sure. The size of the explosion is considerably large enough to blow an opponent to pieces. Hayato has mastered this technique as well and can create an explosion substitution Jutsu with its use instantaneously with a single one-handed seal.

Name: Barrier • Dome Method Formation
Rank: B [D to maintain]
Type: Ninjutsu
Range: 20 Meters
Element: N/A
Description: This technique is a Ninjutsu barrier technique which senses an opponent based on movement. After clacking his feet together, The user can extend a sensory barrier to detect the movements of a hidden foe in a large area. Should the field be slightly touched by his opponent, he will know their position immediately.
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Re: Swords versus Puppets (OOC)

Post by Unagi on Thu Jan 05, 2012 3:32 pm

Karasu’s barrier alerted him of the man before he even saw him. His opponent had arrived it seemed. A man whose face was concealed by a hood making it invisible for the Puppet Sage save for his blue eyes and black hair. The sword at his side hinted he was the close-range type. Karasu could take advantage of that. Karasu turned to the man’s direction before he completely stopped walking, and would unleash his first move barely a second after his opponent had stopped. No reason to waste time talking after all. His first attack were actually three of his puppet’s abilities, one first then two at a time following up the first in less than a second.

His first move was creating a screen of smoke. Two of Dachou’s lower four arms emerged from the depths of its black cloak. One of them contained ended in nothing but an empty hole, the other one had a torpedo-shaped wooden object instead of a hand. The first arm would unleash a large amount of pitch black smoke. The fog’s origins were a scroll hidden within the depths of the puppet’s massive frame. Because the scrolls entire contents were unleashed at once, the rate with which the area around them was filled with smoke was extremely fast. While not big enough to fill the entire cave, within a second the area twenty meters around the two fighters would be filled with a large cloud of black fog limiting sight to about a meter.

Immediately after that, Karasu would activate two of his puppet’s functions at the same time. The grenade at the other arm would be shot in the air, with great speed it would fly until it was in the air in between the two fighters, where it unleashed its deadly load showering the surrounding environment in poisoned senbon. The needles weren’t nearly powerful enough to pierce Dachou’s armor so Karasu could basically ignore them. His enemy however would need to dodge as even the slightest scratch would mean getting poisoned, which would give the puppet master the advantage instantly.

However, that was not all. From Dachou’s mouth ten thin tentacles of chakra emerged and shot directly into the sandy earth beneath him. These strings were sharp enough to cut through rock and trees, so traveling through soft sand would be a piece of cake. Each of them were ten meters in length, and were the true offensive while the grenade was but a distraction. Three of the strings would simply lay in wait beneath Karasu, ready to shoot up if the opponent would make any move towards him. Three would rise from the ground directly behind Hayato in a straight line, close enough to touch the fabric of his clothes and preventing him from dodging to the back if he was planning that. Simultaneously, two more would rise a foot in front of him, one slightly to his right and one to his left. The one on his right would bend to the left forming a horizontal line in front of him at around waist-height and would then travel forward while the one at his left would rise to full height before striking down toward him, tip first. The final two were aimed to appear right below Hayato’s feet about half a second after the others would rise. If the man wouldn’t have moved by now the lasers would pierce right through the soles of his shoes and pierce the flesh of his feet.

Spoiler:

Name: Chakra Shokushu (Chakra Tentacles)
Rank: B
Type: Puppetry
Element: None
Range: Up to ten meters
Description: Karasu's puppet Dachou can use this technique with the chakra launcher in its mouth. After opening its mouth, ten thin tentacles made of chakra will emerge from its mouth. These tentacles are only slightly thicker than chakra threads and as sharp as tempered blades, being able to cut through flesh, bone and even trees and rock. They are ten meters long and can be individually manipulated to attack the opponent.

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Re: Swords versus Puppets (OOC)

Post by Kento on Thu Jan 05, 2012 4:15 pm

Hayato's opponent decided to attack quickly, first by creating a screen of smoke. As this happened Hayato performed a single hand seal and instantaneously performed a substitution jutsu with one of his clones located outside the cave. The clone saw the smoke was black, although it was able to sense the opponent's location. Something was shot in the air, so the clone immediately reached in its ninja pouch and threw three exploding shuriken at the ceiling of the cave. The clone flickered directly in front of the puppet armor, then suddenly poison senbon fell on top of the clone and caused it to explode at point-blank range from the puppet armor at the same instant that the exploding shuriken hit the ceiling.

This would cause two shockwaves that then caused a cave-in to occur. As this happened two of the clones flickered at high speed towards the entrance on the other side of the cave while Hayato and another clone stood at the original entrance. They moved as fast as they could and reached the other entrance before the exploding shuriken had even made contact with the ceiling. Hayato and one of his clones weaved hand seals rapidly then began to spit out a massive amount of water directly into the cave. One of the clones formed their own hand seals and caused it to rain and hail.

This would be enough water to flood the entire cave from the inside, however each clone next to the Hayato performing the jutsu froze the outer layer of the water surrounding the entrance with the weather manipulation while only leaving a two inch hole for each Hayato to continue filling the cave with water by using their lips. The ice blocking the opponent's exit was ten feet thick and if he didn't escape somehow then he would surely drown. Once they were finished, they sealed off the two inch hole with ice.

Each clone then placed their hand on the surface of frozen water and unleashed five sharks each, ten in total. The water sharks were sent to hunt and kill the man in the puppet armor and stop him if he tried to escape. Once one of the sharks caught a glimps of the man, they would attack right away
Techniques used:
Name: Body Flicker Technique
Rank: D-Rank
Type: Ninjutsu
Element: N/A
Description: This Jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported or flickered away. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds.

Name: Water Wall
Rank: B-Rank
Type: Ninjutsu
Element: Water
Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Name: Weather Manipulation
Rank: B [ C-Rank to maintain]
Type: Ninjutsu
Range: 30 Meters
Element: Wind & Water [Ice Release]
Description: Hayato created this technique himself by training with his ability to manipulate the surrounding tempurature with his Kekki Genkai. After performing four single-handed signs(Two with each hand), he gathers all the clouds in the sky together in order to form one giant storm cloud. Even if there are no clouds located in the area, this jutsu will automatically create them by causing the moisture in the air to mix with the force of the surrounding air current to produce multiple clouds in the sky. Hayato can then immediately cause rain, snow or hail to begin falling from the sky. This will continue to occur due to the constant chakra fueling the jutsu(every post of the user), which will constantly cause the weather to expand around the area up to 30 meters.

Name: Water Release: Five Feeding Sharks
Rank: B-Rank
Type: Ninjutsu
Element: Water
Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.
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Re: Swords versus Puppets (OOC)

Post by Unagi on Mon Jan 09, 2012 5:40 am

Karasu’s ever so useful sensing barrier alerted him of several of the enemies movements. First came the one-handed seal which was performed as the black fog set in. Even though the man’s replacement technique was fast enough to occur before the grenade was even shot, the ultra-fast movement of Hayato and his clone traveling to each other’s locations was registered by Karasu’s dome even if it was too fast for the eye to see.

The clone reached for its pouch, putting Karasu on guard. A lot of things happened then. With one twitch of Karasu’s pinky the puppet armor Dachou bend its arm up and created a chakra shield in front of it just as the clone, having flicked in front of him, got hit by a needle and exploded. At the exact same time, the shuriken hit the cave’s ceiling causing a cave-in. At this point Karasu activated the rocket-chair function of Dachou. The puppet, having lived through the explosion unharmed thanks to its shield, opened the trapdoor in its back and Karasu shot out before any boulders could actually hit the ground. One of his fingers was still containing a thread attached to Dachou, so he pulled the huge puppet with him as he took his scroll from his back and summoned his desired puppet in a fluid movement that took barely a second. He landed with his two puppets above the large hole in the ceiling that caused sunlight to fall in, where he was safe for any falling rocks. By now water was already entering the cave, so less than a second after landing Karasu activated a function of his newly summoned puppet Garanchou. Using his free hand to latch onto it firmly, he had the puppet fire an intense ray of water at the ground, launching it into the air and avoiding the crashing water by a hair’s width. As he rocketed towards the hole in the ceiling he was already formulating his next plan. When the master and his minions rocketed out of the cave, Karasu diminished the water beam and, while still in midair and on his way to landing on the cave’s rocky roof, summoned eight more puppets. Three of them were Dodo’s, suicide-troops filled with explosive tags and shrapnel.

Due to his fine view he was able to easily spot Hayato and his clone standing there by the entrance, one of them placing his hands on the surface of the entrance he had apparently frozen earlier to create water sharks, though this was of course unknown to Karasu. At the same time he landed on the rocky roof of the cave about five meters away from the hole, he used the body flicker technique to instantly teleport himself and all of his puppets to about ten meters behind the duo. However upon performing the technique the Dodo’s were positioned in a way that upon arriving at their new destination they would already be in a triangle around the man and his clone. One of them would appear a few feet to the duo’s left while the other one would appear a few feet behind them, diagonally to the right and facing the cave’s entrance. The final one would appear on top of the cave’s entrance, which was much lower than the actual roof, only eight feet tall. After landing, Karasu ignited the explosive tags in their hollow stomach’s not only covering the area surrounding Hayato and his clone in a joined fiery blast of ten meters, but also raining poisoned shrapnel in the area. Only one scratch meant getting poisoned.

Puppets Summoned
Spoiler:


Name: Garanchou
Appearance: A puppet about 160 centimeters tall wearing a black cloak. It has the shape of a young man with strange, blue hair that emerges from its scalp and fall over its head in many thick strands. On its back is a large barrel as tall and twice as thick as the puppet itself.
Rank: C
Special Abilities: Garanchou is a water-based puppet. The barrel contains a large ammount of water. The water can be expelled either through the vents in its hands or through its mouth. The barrel contains about twenty liters.
Origin: Karasu created this puppet right before the Heikin exams.


Name: Kijuuki
Appearance: A puppet wearing a black cloak. It is one of Karasu’s larger puppets, around two meters tall. It has a summoning tattoo on its stomach and on its back and a large , gaunt, bald head with a huge, smiling mouth.
Rank: A
Special Abilities: If karasu activates the summoning tattoo on Kijuuki’s back, a large metal shield will emerge from it. The shield is round and has a diameter of easily ten meters, meaning the puppet will typically fly high in the air with its face down. When infused with chakra, the shield can withstand up to A-rank attacks or one S-rank attack though the shield will be desummoned immediately after the attack has been blocked. It has five bombs stored inside which it can drop down on the opponent from its mouth. The bombs are actually wooden shells filled with poisoned shrapnel and explosive tags. Upon Karasu’s command they will burst into a large explosion that will also launch the shrapnel in any direction. From the summoning seal on its stomach , once per thread, it can summon one hundred kunai that will rain down on the opponent and his surroundings. The kunai have razor-sharp, thin wires attached to them that are hardly visible to the naked eye. These threads will form a net around the opponent, making it hard for them to move without getting cut.

Origin: One of Karasu’s creations as a Kami in Sunagakure.
Name: Suzume
Appearance: A puppet wearing a black cloak. It resembles a little girl of 8 with pink hair and green eyes. It is only about 134 centimeters tall. It has three scrolls on its back.
Rank: B
Special Abilities: Suzume is centered around gas. If it uses one of its scrolls, the scroll disappears and the gas it contained will immediately be expelled through her mouth. One scroll contains an ordinary pitch black smoke. The other produces an equally pitch black explosive gas, and the final one produces poison gas that is again the same black color. Because the entire content of the scroll is unleashes at once, a large amount of gas is unleashed and a big area will be covered in smoke in a few seconds. Each scroll can only be used once. If can also fire pellets through vents in its hands if it runs out of scrolls. The pellets explode into a poison gas cloud when they hit something, however these clouds are much smaller than clouds used through the scroll. The puppet can fire up to two pellets at a time, and contains six pellets.
Origin: One of Karasu’s creations as a Kami in Sunagakure.

Name: Hisui
Appearance: A puppet wearing a black cloak. In terms of appearance, it is one of Karasu’s strangest puppets. It has the head and torso of a broad, middle-aged woman with graying hair but its arms are much longer, reaching down to the ground. The arms are made of two segments and do not contain hands.
Rank: B
Special Abilities: The part of the arm which is usually turned to the body contains ten launchers each, neatly in a row. The launchers each contain three special kunai made of chakra-conducting metal. These blades are not only poisoned but can be infused with chakra to make them much more lethal, allowing them to pierce up to B-rank defences. Since every launcher contains three kunai, three volleys per thread can be launched. It can travel underground and has the ability to place small mines underground. These mines are in fact just wooden shells filled with lots of paper bombs, and can detonate with a single one-fingered seal of the puppet’s controller.
Origin: One of Karasu’s creations as a Kami in Sunagakure.

San-mai Fukurou - The Three Owls

Name: Menfukurou
Appearance: A puppet wearing a black cloak. It resembles a short male with a large head for its body. It is bald, but has a blonde goatee.
Rank: B
Special Abilities: One of the three Owls, Menfukurou contains a scroll with many fuuinjutsu, allowing it to serve as a medium for fuuinjutsu techniques together with its brothers. It can travel underground, but must be above ground to activate any fuuinjutsu.
Origin: Karasu created this puppet as a Sensei

Name: Shirofukurou
Appearance: A puppet wearing a black cloak. It resembles a short male with a large head for its body. It is bald, but has a white moustache.
Rank: B
Special Abilities: One of the three Owls, Shirofukurou contains a scroll with many fuuinjutsu, allowing it to serve as a medium for fuuinjutsu techniques together with its brothers. It can travel underground, but must be above ground to activate any fuuinjutsu.
Origin: Karasu created this puppet as a Sensei

Name: Karafutofukurou
Appearance: A puppet wearing a black cloak. It resembles a short male with a large head for its body. It is bald, but has rather prominent grey, brushy brows.
Rank: B
Special Abilities: One of the three Owls, Karafutofukurou contains a scroll with many fuuinjutsu, allowing it to serve as a medium for fuuinjutsu techniques together with its brothers. It can travel underground, but must be above ground to activate any fuuinjutsu.
Origin: Karasu created this puppet as a Sensei


Name: The Dodo’s
Appearance: A puppet that resembles a human without features. Just a wooden torso, a head and two legs.
Rank: D
Special Abilities: Karasu has about ten of these puppets. They are hollow and filled with explosive tags and poisoned shrapnel from the inside, making them suicide troops of sorts. The tags can explode upon the user’s command, creating a blast that covers five meters as well as launching the shrapnel in every direction.
Origin: Created by Karasu as a wanderer.

Jutsu used
Spoiler:


Name: Koudo Chakra no Tate (Advanced Chakra Shield)
Rank: C-A
Type: Puppetry
Element: None
Range: N/A
Description: Koudo Chakra no Tate is a Ninjutsu technique used by puppet masters. This shield is created when chakra is emited in the form of a disk from panels which fan out from the puppet arms. This chakra can block many deadly attacks but some attacks, such as Iron Sand can gum up the puppet joints and render the arms useless. It’s more powerful than Chakra no Tate as the user can decide its strength by the amount of chakra he uses. The shield covers the entire body.

Name: Aoi Se no Jutsu (Azure Torrent Technique)
Rank: C
Type: Puppetry
Element: None
Range: Up to ten meters
Description: Karasu's puppet Garanchou aims its hands to the ground and fires a pressured jet of water, launching itself and any person holding onto it into the air. While in midair, the jets can be used to propell the puppet in different directions. Uses up 5 liters of water.

Name: Body Flicker Technique
Rank: D-Rank
Type: Ninjutsu
Element: N/A
Description: This Jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported or flickered away. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds.

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Re: Swords versus Puppets (OOC)

Post by Kento on Mon Jan 09, 2012 10:11 am

he used the body flicker technique to instantly teleport himself and all of his puppets to about ten meters behind the duo. However upon performing the technique the Dodo’s were positioned in a way that upon arriving at their new destination they would already be in a triangle around the man and his clone..
(There are currently 4 Hayato's, 2 at each entrance at the cave. The 'duo' could be anyone.... But duo implies that they are similar due to the fact that there are 3 Hayato clones and the original Hayato with one of them. So due to lack of detail, you are charging at the two clones rather than Hayato and his clone. Otherwise this would be Metagaming, as you have no idea which duo include the REAL Hayato.

Also, you flickered yourself as well as your puppets 10 meters behind me. "After landing, Karasu ignited the explosive tags in their hollow stomach’s covering the area in a joined fiery blast of ten meters." This means that the puppets were closer to you than you were to my clones. So basically you just blew yourself up dude, sorry but you are now dead X_X)

Two of Hayato's clones were spotted, Karasu and his puppets flickered directly towards their location. The rain from Hayato's Weather Manipulation was still falling from the sky. One of the clones automatically manipulated the droplets of rain by forming them into giant spike icicles which he proceeded to launch directly at, at point-blank range the very instant he flickered behind the two clones. As soon as Karasu landed, exploding tags in the puppets ignited and caused the two exploding clones to combine with the over-all explosion. This was a stupid move on his opponent's behalf, as this caused the explosion to grow on a much larger scale and caused him to kill himself. The frozen wall of ice shattered and caused water to flood out of the cave, the water sharks emerged and ate the scorched remains of Karasu while Hayato exited the area.

*END TOPIC*
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Re: Swords versus Puppets (OOC)

Post by Unagi on Mon Jan 09, 2012 1:45 pm

However upon performing the technique the Dodo’s were positioned in a way that upon arriving at their new destination they would already be in a triangle around the man and his clone. One of them would appear a few feet to the duo’s left while the other one would appear a few feet behind them, diagonally to the right and facing the cave’s entrance. The final one would appear on top of the cave’s entrance, which was much lower than the actual roof, only eight feet tall. After landing, Karasu ignited the explosive tags in their hollow stomach’s not only covering the area surrounding Hayato and his clone in a joined fiery blast of ten meters, but also raining poisoned shrapnel in the area. Only one scratch meant getting poisoned.

I clearly stated the puppets were positioned around you and your clone when they ignited. Meaning my character would be just outside the explosion’s parameter. As for the metagaming problem, my dome was able to detect your kawarimi so I would be able to locate you by remembering where you went. I agree I made a mistake by not mentioning that in my post, but even if I did attack your clones I'm still around ten meters away from the blast giving me enough time to react.
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Re: Swords versus Puppets (OOC)

Post by Kento on Tue Jan 10, 2012 12:47 pm

As this happened two of the clones flickered at high speed towards the entrance on the other side of the cave while Hayato and another clone stood at the original entrance. They moved as fast as they could and reached the other entrance before the exploding shuriken had even made contact with the ceiling.
My exploding clones shares the same chakra signature as the original Hayato, as they are advanced form of shadow clones. You said me and my clone, however there are 2 Hayato's on each side of the cave. Therefore, you would be unable to determine which one was the real me because you only stated "duo" when there are two on each side. This was even varified to me by Josh. So that means I was able to say you attacked my 2 clones rather than a clone and my actual self. Due to the fact that you never stated seeing 4 Hayatos in you post, you only saw two, which led your character to believe that it was me and a clone.

Also, you surrounded my clones and caused each puppet to ignite. You also stated your position was 10 meters away from me AND the explosion from the puppets would be 10 meters in diameter when they are a few feet away from my clones, meaning that the explosion was close enough to catch you in it. This, combined with 2 exploding clones would cause the blast radius to increase, which you would be unable to know due to the fact that you didn't know it was an exploding clone. This means you caught yourself in the explosion and killed yourself dude.
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Re: Swords versus Puppets (OOC)

Post by Unagi on Tue Jan 10, 2012 12:59 pm

My exploding clones shares the same chakra signature as the original Hayato, as they are advanced form of shadow clones. You said me and my clone, however there are 2 Hayato's on each side of the cave. Therefore, you would be unable to determine which one was the real me, this was even varified to me by Josh. So that means I was able to say you attacked my 2 clones rather than a clone and my actual self. Due to the fact that you never stated seeing 4 Hayatos in you post, you only saw two, which led your character to believe that it was me and a clone

Already acknowledged this.

As for the metagaming problem, my dome was able to detect your kawarimi so I would be able to locate you by remembering where you went. I agree I made a mistake by not mentioning that in my post

As for the explosion part, I would be just outside of the explosion’s parameter


Name: The Dodo’s
Appearance: A puppet that resembles a human without features. Just a wooden torso, a head and two legs.
Rank: D
Special Abilities: Karasu has about ten of these puppets. They are hollow and filled with explosive tags and poisoned shrapnel from the inside, making them suicide troops of sorts. The tags can explode upon the user’s command, creating a blast that covers five meters as well as launching the shrapnel in every direction.
Origin: Created by Karasu as a wanderer.

This is the puppet I used. As you can see its explosion only reaches up to five meters. The reason the explosion in the thread is bigger is because three of them exploded and their explosions connected and formed a big one, meaning the place where they connected (the middle of the triangle) would be the explosion's core. If the puppet standing closest to me was the explosion's core, I would be fucked.

This only goes for the explosion caused by my puppets. This triggered the explosion of your clones, which would cause it to increase in size enough to engulf me, but since this would count as one of your attacks I should be given the time to react. Just because I made one little mistake doesn’t mean you can just blatantly autohit and claim victory.
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Re: Swords versus Puppets (OOC)

Post by Kento on Wed Jan 11, 2012 2:43 pm

Just because I made one little mistake doesn’t mean you can just blatantly autohit and claim victory.
Actually... one mistake is all it takes to get you killed lmao Wink
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Re: Swords versus Puppets (OOC)

Post by Unagi on Mon Jan 16, 2012 5:12 pm

(OOC: Sorry it took a while, also I'm not sure wether or not the ice spikes should be included in my post since your killing post is technically voided, so there's alot of "Ifs" in my post)

If any ice spikes would appear, Karasu would activate the seal inside the puppets to form a pyramid-shaped shield to deflect them, also protecting them from the explosions and shrapnell that would occur later. As Karasu’s puppets exploded, Karasu letting go of the chakra strings since he had no use of the Dodo’s anymore, the puppet master was surprised as the explosion actually came very close towards him. He had confirmed his opponent had been able to use exploding clones inside the cave, so he wasn’t caught completely off guard. His Three Owl puppets were already in a triangular position around him, a distance of two meters in between them when he flicked, not a coincidence as he usually had them do this to make sure he could activate their fuuinjutsu quickly. All of his puppets save for the three Dodo's he used to attack were right next to him, so there was no loss in puppets either. If any ice spikes would reach him before the shield would be up or would be within the triangle to begin with, Karasu would also activate the shakra shields of both his own puppet arm and the large puppet armor of Dachou to deflect them before his shield was up. Due to the speed of not having to perform hand seals these shields would be up nearly an instant after he would’ve flicked. If there were no ice spikes at all, the explosion wouldn't be fast enough to reach Karasu before the Three Owls could create their shield.

Not a second after the explosion had died down, Karasu would jump away from the entrance and land somewhere next to the cave, in between the the two entrances. The surrounding desert area was quite plain aside from a few rocks. Before his feet even touched the sand, he had summoned three more puppets to replace the lost Dodo’s. One of them was yet another Dodo while the other two were a pair of dark skinned “brothers” called Shako and Kiji. There, he waited for his opponent. His barrier would alert him from any and all enemy movements coming towards him.

The ball was in Hayato’s court.

Puppets Summoned
Spoiler:

Name: Shako
Appearance: A puppet about 187 tall wearing a black cloak. It resembles a muscular man with a dark skin. It has a ring beard and braided hair. It greatly resembles its “twin brother” Kiji save for the hair.
Rank: B
Special Abilities: This puppet can travel underground. Shako has a ribcage that can expand to three meters length and two meters in width. The ends of the individual ribs are shaped so they can connect with the ribcage of Kiji, forming an oval cage around the opponent. The ribs are very sturdy and can resist up to B-rank techniques. It has a seal on its chest that allows it to cast Tsuin Oni no Kangoku if the ribcages are connected. In place of its stomach is a thick cable coiled around a pole with a spearpoint attached to its end, allowing it to use it as a stinger and retract it if necessary. The stinger is poisoned.
Origin: Karasu created this puppet as a wanderer.

Name: Kiji
Appearance: A puppet about 187 tall wearing a black cloak. It resembles a muscular man with a dark skin. It has a ring beard and an afro. It greatly resembles its “twin brother” Shako save for the hair.
Rank: B
Special Abilities: This puppet can travel underground. Kiji has a ribcage that can expand to three meters length. The ends of the individual ribs are shaped so they can connect with the ribcage of Shako, forming a cage around the opponent. The ribs are very sturdy and can resist up to B-rank techniques. It has a seal on its chest that allows it to cast Tsuin Oni no Kangoku if the ribcages are connected. In place of its stomach is a thick cable coiled around a pole with a spearpoint attached to its end, allowing it to use it as a stinger and retract it if necessary. The stinger is poisoned.
Origin: Karasu created this puppet as a wanderer.

Name: The Dodo’s
Appearance: A puppet that resembles a human without features. Just a wooden torso, a head and two legs.
Rank: D
Special Abilities: Karasu has about ten of these puppets. They are hollow and filled with explosive tags and poisoned shrapnel from the inside, making them suicide troops of sorts. The tags can explode upon the user’s command, creating a blast that covers five meters as well as launching the shrapnel in every direction.
Origin: Created by Karasu as a wanderer.

Jutsu used:
Spoiler:

Name: Kekkai: Kugutsu Tate Hōjin (Barrier: Puppet Shield Method Formation)
Rank: C-S
Type: Fuuinjutsu
Range: Self
Element: None
Description: Karasu's three owl puppets serve as rites to create a pyramid-shaped shield around the user, each of the puppets forming a cornerstone. The maximum distance in between the puppets cannot be more than five meters. As the shield even spans over the ground within the pyramid, this technique creates an effective 360 degrees defense. The shield’s power varies depending on the amount of chakra used.

Optional:
Spoiler:

Name: Koudo Chakra no Tate (Advanced Chakra Shield)
Rank: C-A
Type: Puppetry
Element: None
Range: N/A
Description: Koudo Chakra no Tate is a Ninjutsu technique used by puppet masters. This shield is created when chakra is emited in the form of a disk from panels which fan out from the puppet arms. This chakra can block many deadly attacks but some attacks, such as Iron Sand can gum up the puppet joints and render the arms useless. It’s more powerful than Chakra no Tate as the user can decide its strength by the amount of chakra he uses. The shield covers the entire body.
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Re: Swords versus Puppets (OOC)

Post by Kento on Wed Jan 18, 2012 1:06 pm

(OOC: Sorry bro, I don't feel like being in this topic anymore Razz im glad it's OOC so I can do this...)

Hayato didn't feel like being in his battle anymore, in fact he had grown tired of his life of fighting. Hayato fell to his knees and looked up to his clone and nodded, the clone drew its blade and thrusted it deep into Hayato's throat then exploded into an inferno.

*EPIC OOC DEATH*
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Re: Swords versus Puppets (OOC)

Post by Unagi on Wed Jan 18, 2012 1:10 pm

Noticing the explosion a bit further away, Karasu traveled to its location, where he found the charred remains of his enemy. He took a few seconds to look down, until he finally looked up and right into the camera, smiling. In the meantime the screen around him would fade to black leaving only a circle around Karasu’s face.

”That’s all folks!”

EXIT
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