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Out in the Wilds

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Out in the Wilds

Post by Unagi on Sun Dec 18, 2011 2:25 pm

A giant lumbered through the forest. It was easily 8 foot high and as broad as three men, with arms like trunks of a small tree. He was wearing a black cloak, and his shaggy, messy black hair fell over his face from all angles, causing a black shadow to fall over his beady eyes. Casually he walked the broad dirt path in front of him. His trip through the Free Lands had just begun, and he still had many miles to traverse. Or rather, the person WITHIN him had many miles to traverse. Or rather, the person within IT.

The giant was no more man than any puppet Karasu had in his collection. This one was named Daichou, after an Ostrich. Ostriches were the biggest known birds, and the giant was Karasu’s biggest puppet. It differed from other puppets in that it looked more like a normal human despite its size, and that it could be controlled from the inside as well. If Karasu pleased, and he wasn’t forced out of Dachou through combat, he could might as well remain inside it for all day, letting no one see his true face. As a matter of fact, that was the reason he was wearing it now. Security was everything, and even in the Free Countries the village that wanted him dead could still have spies not to mention the bounty hunters that wouldn’t mind delivering his head to Sunagakure no Sato for a nice reward.

So why would a man like him be out in the Free Countries instead of within the Aka no Tana base where no assassin or bounty hunter could sneak up to him? Because he was looking for recruits. Aka no Tana had been rather empty for a while now. Their leader was still missing, and the same went for the two members that had been send to find him. True, a new recruit had joined just recently, and a fellow puppet master at that. But one was not enough to compensate three. So he traveled through the Free Countries where most missing-nin would roam. If any of them was worthy enough, he would offer them an invitation to the family.So far no one had qualified yet, but his journey was just beginning.

And so the giant lumbered on.

Puppet:
Spoiler:

Name: Dachou (Ostrich)
Type: Puppet Armor
Appearance:

Dachou appears like an insanely large and broad man. It is slightly more than eight foot tall and extremely broad, its arms being like branches of small trees. It has a gorila-like build with long arms, black hair and strange, beady eyes. Its long, unkept hair falls over his face and seems to cast a permanent shadow over his forehead and eye area. Instead of the normal black cloak that Karasu’s other puppets wear, Dachou is sometimes adorned with the Aka no Tana robes if Karasu chooses to walk around inside it.

Rank: S
Special Abilities:
As Karasu’s puppet armor, Dachou can be controlled from the inside. Dachou is reinforced with iron. In fact, his entire chest and its limbs are all covered in a layer of iron, sandwiched between two layers of wood. The outer layer is the one the opponent sees, the one that is adorned with skin color, while the inner layer is even covered in soft fabric for the user’s comfort. It has long claws emerging from its knuckles that are of course poisoned. The claws are made of chakra-conducting metal and are more durable than most katana's. They are about twenty centimeters long. When inside the armor, it gives Karasu a low, very gruff voice.

Dachou can fire poisoned senbon through his mouth and has vents in both its hands. These vents direct to its chest, where it holds two scrolls containing gas. The right hand fires an ordinary scentless, pitch black gas that holds no other properties than serving as a smokescreen. The left hand fires a gas that is likewise scentless and pitch black, but poisoned with Karasu’s standard poison.

It has a chakra shield generator on its chest and its back, able to conjure a chakra shield that can block up to A-rank attacks and covers the puppet's entire front or behind. Only one side of the puppet can be protected at a time, and keeping the shield active consumes a constant ammount of chakra.

Dachou’s final ability is that it has a scroll filled with lots of extremely compacted air in both his legs. Upon Karasu’s command the air can be unleashed and expelled through a barrel on the puppet’s ankle.. When expelled through the legs, it increases Dachou’s movement speed by 50% or allows him to jump up to ten meters high. Can only be used once per topic.

Karasu can enter Dachou through the back. The puppet also comes with a rocket chair-like function that will rocket Karasu out of the puppet and away from it in case the puppet is trapped or surrounded. Even if the puppet is destroyed, certain remaining parts of him can still be used if chakra strings are attached to them.

Origin: Karasu created this puppet during his time with the Aka no Tana.
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Unagi

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Re: Out in the Wilds

Post by Rowan on Sun Dec 18, 2011 2:53 pm

What am I supposed to do now? He's dead and all I have left are his instructions to me. But how do I go about doing this!?

Kiyomi's thoughts were starting to give her a headache. She couldn't stand not having her master around to tell her what to do. Without him, she was completely lost despite her skills. She did not have a village to go home to, nor did she have her master. It was frustrating to think that she would wander around this world for the rest of her life, wasting all of the training her master had put her through. She was running as all of these thoughts went through her mind. She knew she was in the Free Lands by now, and the forest was still as thick as before. It was midday, but the sunlight was blocked by a steady stream of lightly coloured clouds in the sky. Kiyomi despised travelling during the day, but she had no choice. She had to reach her destination by tomorrow.

Kiyomi could see that she was approaching a less dense are of forest, and she had the inclination to stop there. She found herself in a small clearing only a few meters wide, and beyond which more forest scenery awaited. She sighed to herself and sat down on one of the two boulders in the area. She took off her backpack and took out her map. She studied it closely, managing to approximate where she was exactly. That was when she sensed something underfoot. She replaced her map and bag on her back, then stood up, staying still. After a moment, she raced off in the direction of where the vibrations in the ground seemed to be coming from.

Kiyomi stopped at the edge of the forest to see that there was a giant walking in the same direction she was coming from. She watched unmoving from atop a tree. He was easily four times her size, and looked eight times her strength. Kiyomi's brows wrinkled as she tried to figure out what the thing was, whether that be a puppet or an actual man.
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Re: Out in the Wilds

Post by Unagi on Sun Dec 18, 2011 3:42 pm

Were those leaves falling from the tree a next to the road a few meters ahead of him? Strange, as far as Karasu was concerned today was an ordinary day in spring with no wind in the air. Was it an animal in the tree? Could be, but the puppet master was in the free lands now. Nothing to keep people from ambushing him. Not a risk he was willing to take even if his giant puppet offered him quite some protection.

What the girl in the tree would see was the giant walking on as if it was suspecting nothing. It would walk right past the tree she was in to give her a false sense of security. Then, as it was about a meter away from the tree, with agility and speed that was surprising for such a large man, it turned around facing the tree. While this turning motion was in action, the puppet had already started expelling shuriken from its mouth. The stars that were shot while the head still turned of course were not heading for the tree but next to it, into the forest preventing her from dodging in that direction. Of course if it was just a woodland creature than the needles would probably amount to just a dead squirrel, but it was better to be safe than sorry in a world like this.


Last edited by Karasu on Wed Dec 21, 2011 5:09 pm; edited 2 times in total
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Re: Out in the Wilds

Post by Rowan on Sun Dec 18, 2011 4:34 pm

Kiyomi was quickly losing interest in this slowly moving man (she had a feeling it was a puppet because she had never before seen such a large man). Her paranoia was beginning to set in as it neared the tree. As it passed by the tree, she carefully watched the way it moved. She planned to continue on her way after it was a good distance away, but before then she'd have to be sure it wouldn't turn around. The puppet started to shoot shuriken though and Kiyomi reacted as it turned its body turned towards her. She grabbed hold of a leaf and transformed it into a squirrel using Henge no Jutsu. A moment later, as the figure was facing her now, she used Kawarimi no Jutsu as one of the shuriken headed straight for where her hand was. She ended up a foot behind the large, unknown figure with feather-light movements.

The puppet was far larger than herself, but she didn't dwell on that. She also brushed aside the fact that she had been hit with a star that had created a cut on her left cheek, which was now bleeding a bit and stung. She focused on her next attack. She would instantly put out her hand and make a motion that looked as if she were about to pluck the thing. Her fingers would be just a centimeters away from the things actual body as she flicked, using Shushi Oshi. It would send an enormous wave that would be able to even send this monster of a thing flying at least a few metres away with the energy she put into it.

Jutsu used:
Name: Henge no Jutsu (Transformation Technique)
Rank: E
Type: Ninjutsu
Element: ---
Description: This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konohagakure Ninja Academy, and most shinobi know this jutsu. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form.

Name: Kawarimi no Jutsu (Body Replacement Technique)
Rank: E
Type: Ninjutsu
Element: ---
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise.

Name: Shushi Oshi | Finger Pressure
Rank: A
Type: Taijutsu
Element: ---
Description: The user turns his hand palm up and using the thumb and middle finger he brings them together and then releases it as if flicking a bug. When that is done an enormous wave shoots forth enough to knock the opponent a few feet away. This can be dangerous if the finger is in contact with the opponent.


Last edited by Kiyomi Shibata on Wed Dec 21, 2011 5:25 pm; edited 1 time in total
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Re: Out in the Wilds

Post by Unagi on Sun Dec 18, 2011 5:27 pm

Imagine Karasu’s surprise when the massive puppet was lifted off the ground and sent flying for a couple of meters, yet is reaction speed was quick and he managed to control the puppet into landing on its feet instead of its face. Another quick turnaround and he was face to face with a young, dark haired girl with red eyes. Quite the pretty little thing, and fast too as evident by how she got behind him so quickly. But Karasu didn’t fail to notice the scratch on her cheek which meant one of the shurikenhad hit.

Karasu decided to play with her to see how good she was. Depending on how good she was the puppet master would give her an invitation. For a second the giant stood completely still, this was because Karasu briefly cancelled control over the puppet to perform a technique. A spherical seal would form around him that would allow him to detect any movements within ten meters, even from his puppet.

”Not bad young lady..”, he said as the puppet’s gruff voice gave place for his own. Karasu came walking out of its back, his large scroll under his arm, though his words were immediately followed by the summoning of three puppets from the scroll. Each hovering around him. This time the puppet was controlled from the outside by Karasu through ordinary chakra strings. Taka and Kounotori rushed past her and met side to side behind her, about two meters away. Taka dashed past her left and Kounotori did so from the right, each of them staying out of reach of her arms in case she would lash out at them. If she would look up she would she a wooden grenade exploding, launching shuriken in all directions though Ganchou’s large frame prevented any of them from reaching Karasu. Kounotori had launched this grenade into the air as they rushed past the girl, and it would explode just as Taka unleashed another stream of shuriken from its mouth at her back, and so did Daichou the giant coming from the front at the exact same time, Karasu controlling it from the outside this time. Hato stayed by its master’s side.

Back, top and front. The girl had shuriken rushing onto her from every direction except her sides. But Karasu had thought of that. For he had weapons at her side too. Invisible weapons in the form of chakra strings left by Taka and Kounotori as they rushed past her. If she would dodge to either of these sides, the chakra strings would immediately transfer to her, which would instantly allow Karasu to bring her to her knees with the right technique.

He wasn’t trying to kill her just yet. All he wanted to do was test her a little.

Puppets Summoned:

Spoiler:


Name: Taka (Falcon/Hawk)
Appearance: A puppet wearing a black cloak. It resembles an adult male with half-long, white hair.
Rank: C
Special Abilities: It has two hundred shuriken stored inside, which it can fire through its mouth in a machinegun-like volley. It has vents in its hands, allowing it to perform Zankuuha and its stronger version.
Origin: Karasu created this puppet as a chuunin.

Name: Kounotori (Stork)
Appearance: A puppet wearing a black cloak. It resembles an extremely tall man, about 220 centimeters tall. It is very slim, with a long face and short, brown hair. It has six arms.
Rank: B
Special Abilities: Kounotori is covered in needles, making touching it without getting wounded quite challenging without an armor of sorts. Its upper two arms end in two deadly blades. Its lower two arms can be used to create chakra shields. Its middle two arms end in shuriken grenades that can be launched, and will fire shuriken in all direction once done so.
Origin: Karasu created this puppet right before his promotion to jounin.

Name: Hato (Dove)
Appearance: A puppet wearing a black cloak. It is about 180 centimeters tall. It has the appearance of a rather fat, bald man.
Rank: B
Special Abilities: It has fifty shuriken stored inside, which it can fire through its mouth in rapid succession. Its body is reinfoced with powerful steel, making it slower but able to withstand a much greater ammount of damage than other puppets. Its stomach is hollow, allowing the user to enter through its back and hide inside for attacks. From its hands it can create chakra shields.
Origin: Karasu created this puppet as a chuunin.

Jutsu Used:
[spoiler] Name: Kekkai: Tengai Hōjin (Barrier: Canopy Method Formation)
Rank: B
Type: Fuuinjutsu
Element: None
Range: N/A
Description: This technique creates a spherical detection barrier with the user at the centre. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anything that moves inside the barrier space with their own "sense". The user may also move, the barrier will follow them as they move. At a maximum size, the circle has a diameter of ten meters.


Last edited by Karasu on Wed Dec 21, 2011 5:14 pm; edited 1 time in total
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Unagi

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Re: Out in the Wilds

Post by Rowan on Mon Dec 19, 2011 6:56 pm

OOC: I guess we'll put this topic under pause while your character app is under discussion :3 ...
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Re: Out in the Wilds

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